defender: take penalties

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.61
, man
Weight: 0.58
, television
Weight: 0.56
, player
Weight: 0.55
Siblings goalie
Weight: 0.49
, soccer ball
Weight: 0.35
, winger
Weight: 0.34
, striker
Weight: 0.34
, football game
Weight: 0.34

Related properties

Property Similarity
take penalties 1.00
get punished in overtime 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.52
Plausible(defender, take penalties)
Evidence: 0.42
¬ Salient(defender, take penalties)

Similarity expansion

0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.75
Evidence: 0.65
Typical(defender, take penalties)
Evidence: 0.99
¬ Typical(defender, get punished in overtime)
0.40
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.35
Remarkable(defender, take penalties)
Evidence: 0.57
¬ Remarkable(defender, get punished in overtime)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.75
Evidence: 0.52
Plausible(defender, take penalties)
Evidence: 0.95
¬ Plausible(defender, get punished in overtime)
0.28
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.75
Evidence: 0.42
Salient(defender, take penalties)
Evidence: 0.99
¬ Salient(defender, get punished in overtime)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.42
Salient(defender, take penalties)
Evidence: 0.65
¬ Typical(defender, take penalties)
Evidence: 0.35
¬ Remarkable(defender, take penalties)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.52
Plausible(defender, take penalties)
Evidence: 0.65
¬ Typical(defender, take penalties)