defense: be on monsters

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents position
Weight: 0.62
, weakness
Weight: 0.61
, defense attorney
Weight: 0.59
, factor
Weight: 0.58
, sector
Weight: 0.58
Siblings offense
Weight: 0.33
, midfield
Weight: 0.33
, aviation
Weight: 0.32
, linebacker
Weight: 0.32
, third base
Weight: 0.32

Related properties

Property Similarity
be on monsters 1.00
be on monsters work 0.98

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.08
Plausible(defense, be on monsters)
Evidence: 0.11
¬ Salient(defense, be on monsters)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.98
Evidence: 0.08
Plausible(defense, be on monsters)
Evidence: 0.11
¬ Plausible(defense, be on monsters work)
0.72
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.98
Evidence: 0.11
Salient(defense, be on monsters)
Evidence: 0.15
¬ Salient(defense, be on monsters work)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.98
Evidence: 0.16
Remarkable(defense, be on monsters)
Evidence: 0.22
¬ Remarkable(defense, be on monsters work)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.22
Typical(defense, be on monsters)
Evidence: 0.25
¬ Typical(defense, be on monsters work)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.11
Salient(defense, be on monsters)
Evidence: 0.22
¬ Typical(defense, be on monsters)
Evidence: 0.16
¬ Remarkable(defense, be on monsters)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.08
Plausible(defense, be on monsters)
Evidence: 0.22
¬ Typical(defense, be on monsters)