destroy your enemy: requires power

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires power 1.00
be used to government with power 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.75
Plausible(destroy your enemy, requires power)
Evidence: 0.37
¬ Salient(destroy your enemy, requires power)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.21
Remarkable(destroy your enemy, requires power)
Evidence: 0.02
¬ Remarkable(destroy your enemy, be used to government with power)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.37
Salient(destroy your enemy, requires power)
Evidence: 0.02
¬ Salient(destroy your enemy, be used to government with power)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.75
Plausible(destroy your enemy, requires power)
Evidence: 0.60
¬ Plausible(destroy your enemy, be used to government with power)
0.45
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.87
Evidence: 0.59
Typical(destroy your enemy, requires power)
Evidence: 0.97
¬ Typical(destroy your enemy, be used to government with power)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.37
Salient(destroy your enemy, requires power)
Evidence: 0.59
¬ Typical(destroy your enemy, requires power)
Evidence: 0.21
¬ Remarkable(destroy your enemy, requires power)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.75
Plausible(destroy your enemy, requires power)
Evidence: 0.59
¬ Typical(destroy your enemy, requires power)