dex: be dakra in end game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents steroid
Weight: 0.41
, corticosteroid
Weight: 0.40
, glucocorticoid
Weight: 0.40
, point
Weight: 0.39
, stuff
Weight: 0.37
Siblings cortisone
Weight: 0.29
, testosterone
Weight: 0.29
, estrogen
Weight: 0.28
, creatine
Weight: 0.27
, miami
Weight: 0.27

Related properties

Property Similarity
be dakra in end game 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.71
Plausible(dex, be dakra in end game)
Evidence: 0.69
¬ Salient(dex, be dakra in end game)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.69
Salient(dex, be dakra in end game)
Evidence: 0.84
¬ Typical(dex, be dakra in end game)
Evidence: 0.40
¬ Remarkable(dex, be dakra in end game)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.71
Plausible(dex, be dakra in end game)
Evidence: 0.84
¬ Typical(dex, be dakra in end game)