disposable razor: become dull

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents razor
Weight: 0.77
, item
Weight: 0.68
, product
Weight: 0.66
, thing
Weight: 0.53
Siblings electric razor
Weight: 0.39
, electric toothbrush
Weight: 0.36
, toothbrush
Weight: 0.36
, deodorant
Weight: 0.35
, kitchen utensil
Weight: 0.35

Related properties

Property Similarity
become dull 1.00
be throw away when they get dull 0.80
be useless but still enjoyable 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.42
Rule weight: 0.66
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.49
Plausible(razor, become dull)
Evidence: 0.73
¬ Typical(disposable razor, become dull)
0.25
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.73
¬ Typical(disposable razor, become dull)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.11
Plausible(disposable razor, become dull)
Evidence: 0.30
¬ Plausible(thing, be useless but still enjoyable)
0.05
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.11
Plausible(disposable razor, become dull)
Evidence: 0.49
¬ Plausible(razor, become dull)

Remarkability exclusitivity betweem a parent and a child

0.56
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.22
¬ Remarkable(disposable razor, become dull)
Evidence: 0.13
¬ Remarkable(razor, become dull)
0.41
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.22
¬ Remarkable(disposable razor, become dull)
Evidence: 0.41
¬ Remarkable(thing, be useless but still enjoyable)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.49
Plausible(razor, become dull)
Evidence: 0.22
Remarkable(disposable razor, become dull)
Evidence: 0.11
¬ Plausible(disposable razor, become dull)
0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.22
Remarkable(disposable razor, become dull)
Evidence: 0.11
¬ Plausible(disposable razor, become dull)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.11
Plausible(disposable razor, become dull)
Evidence: 0.26
¬ Salient(disposable razor, become dull)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.11
Plausible(disposable razor, become dull)
Evidence: 0.07
¬ Plausible(disposable razor, be throw away when they get dull)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.26
Salient(disposable razor, become dull)
Evidence: 0.19
¬ Salient(disposable razor, be throw away when they get dull)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.22
Remarkable(disposable razor, become dull)
Evidence: 0.20
¬ Remarkable(disposable razor, be throw away when they get dull)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.73
Typical(disposable razor, become dull)
Evidence: 0.83
¬ Typical(disposable razor, be throw away when they get dull)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.26
Salient(disposable razor, become dull)
Evidence: 0.73
¬ Typical(disposable razor, become dull)
Evidence: 0.22
¬ Remarkable(disposable razor, become dull)

Typical implies Plausible

0.17
Rule weight: 0.48
Evidence weight: 0.35
Similarity weight: 1.00
Evidence: 0.11
Plausible(disposable razor, become dull)
Evidence: 0.73
¬ Typical(disposable razor, become dull)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.22
¬ Remarkable(disposable razor, become dull)
Evidence: 0.89
¬ Typical(razor, become dull)
0.36
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.22
¬ Remarkable(disposable razor, become dull)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.73
Typical(disposable razor, become dull)
Evidence: 0.89
¬ Typical(razor, become dull)
0.33
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.73
Typical(disposable razor, become dull)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)