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do crossword puzzle
:
be used to win something
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to win something
1.00
be used to think
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.22
Rule weight:
0.28
Evidence weight:
0.80
Similarity weight:
1.00
Evidence:
0.58
Plausible(
do crossword puzzle
,
be used to win something
)
⋁
Evidence:
0.49
¬ Salient(
do crossword puzzle
,
be used to win something
)
Similarity expansion
0.62
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.76
Evidence:
0.69
Typical(
do crossword puzzle
,
be used to win something
)
⋁
Evidence:
0.11
¬ Typical(
do crossword puzzle
,
be used to think
)
0.39
Rule weight:
0.85
Evidence weight:
0.60
Similarity weight:
0.76
Evidence:
0.58
Plausible(
do crossword puzzle
,
be used to win something
)
⋁
Evidence:
0.96
¬ Plausible(
do crossword puzzle
,
be used to think
)
0.37
Rule weight:
0.85
Evidence weight:
0.58
Similarity weight:
0.76
Evidence:
0.46
Remarkable(
do crossword puzzle
,
be used to win something
)
⋁
Evidence:
0.77
¬ Remarkable(
do crossword puzzle
,
be used to think
)
0.37
Rule weight:
0.85
Evidence weight:
0.58
Similarity weight:
0.76
Evidence:
0.49
Salient(
do crossword puzzle
,
be used to win something
)
⋁
Evidence:
0.83
¬ Salient(
do crossword puzzle
,
be used to think
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.84
Similarity weight:
1.00
Evidence:
0.49
Salient(
do crossword puzzle
,
be used to win something
)
⋁
Evidence:
0.69
¬ Typical(
do crossword puzzle
,
be used to win something
)
⋁
Evidence:
0.46
¬ Remarkable(
do crossword puzzle
,
be used to win something
)
Typical implies Plausible
0.34
Rule weight:
0.48
Evidence weight:
0.71
Similarity weight:
1.00
Evidence:
0.58
Plausible(
do crossword puzzle
,
be used to win something
)
⋁
Evidence:
0.69
¬ Typical(
do crossword puzzle
,
be used to win something
)