doctor: be good for sick person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be good for sick person 1.00
look at sick person 0.93
help you if you be ill 0.85
heal sick person 0.85
help person feel good 0.84
wants to heal sick 0.81
be used to heal sick 0.81
be suppose to make person feel good 0.81
you good 0.80
be used to make you feel good 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.25
Plausible(doctor, be good for sick person)
Evidence: 0.59
¬ Salient(doctor, be good for sick person)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.25
Plausible(doctor, be good for sick person)
Evidence: 0.11
¬ Plausible(doctor, wants to heal sick)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.80
Remarkable(doctor, be good for sick person)
Evidence: 0.79
¬ Remarkable(doctor, help you if you be ill)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.38
Typical(doctor, be good for sick person)
Evidence: 0.19
¬ Typical(doctor, you good)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.80
Remarkable(doctor, be good for sick person)
Evidence: 0.69
¬ Remarkable(doctor, wants to heal sick)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.25
Plausible(doctor, be good for sick person)
Evidence: 0.27
¬ Plausible(doctor, help you if you be ill)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.80
Remarkable(doctor, be good for sick person)
Evidence: 0.79
¬ Remarkable(doctor, you good)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.59
Salient(doctor, be good for sick person)
Evidence: 0.44
¬ Salient(doctor, wants to heal sick)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.38
Typical(doctor, be good for sick person)
Evidence: 0.37
¬ Typical(doctor, help you if you be ill)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.59
Salient(doctor, be good for sick person)
Evidence: 0.60
¬ Salient(doctor, help you if you be ill)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.38
Typical(doctor, be good for sick person)
Evidence: 0.58
¬ Typical(doctor, wants to heal sick)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.59
Salient(doctor, be good for sick person)
Evidence: 0.86
¬ Salient(doctor, you good)
0.39
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.80
Evidence: 0.25
Plausible(doctor, be good for sick person)
Evidence: 0.58
¬ Plausible(doctor, you good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.59
Salient(doctor, be good for sick person)
Evidence: 0.38
¬ Typical(doctor, be good for sick person)
Evidence: 0.80
¬ Remarkable(doctor, be good for sick person)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.25
Plausible(doctor, be good for sick person)
Evidence: 0.38
¬ Typical(doctor, be good for sick person)