dog: wants to play frisbee

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents pet food
Weight: 0.73
, wild animal
Weight: 0.71
, mammal
Weight: 0.70
, pet
Weight: 0.69
Siblings beagle
Weight: 0.83
, small dog
Weight: 0.81
, labrador retriever
Weight: 0.81
, cocker spaniel
Weight: 0.80
, police dog
Weight: 0.76

Related properties

Property Similarity
wants to play frisbee 1.00
play frisbee 0.99
wants to play catch with frisbee 0.96
wants to play frisbee catch in park 0.95
be train to catch frisbee 0.90
wants to chase frisbee 0.90
wants to chase frisbee in field 0.89
hand frisbee to their owner 0.86
run and fetch frisbee 0.86
be fun to play with 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.64
Plausible(dog, wants to play frisbee)
Evidence: 0.35
¬ Salient(dog, wants to play frisbee)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.35
Salient(dog, wants to play frisbee)
Evidence: 0.82
¬ Typical(dog, wants to play frisbee)
Evidence: 0.36
¬ Remarkable(dog, wants to play frisbee)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.64
Plausible(dog, wants to play frisbee)
Evidence: 0.82
¬ Typical(dog, wants to play frisbee)