dollar bill: be used to spend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents bill
Weight: 0.76
, money
Weight: 0.63
, thing
Weight: 0.63
, currency
Weight: 0.62
Siblings dollar
Weight: 0.62
, euro
Weight: 0.36
, law
Weight: 0.34
, passage
Weight: 0.34
, commodity
Weight: 0.33

Related properties

Property Similarity
be used to spend 1.00
be spend 0.99
be spend in shop 0.90
be spend on entertainment 0.86
be earn through work or invest 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.58
Plausible(money, be spend on entertainment)
Evidence: 0.40
¬ Typical(dollar bill, be used to spend)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.77
Plausible(dollar bill, be used to spend)
Evidence: 0.58
¬ Plausible(money, be spend on entertainment)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.53
¬ Remarkable(dollar bill, be used to spend)
Evidence: 0.52
¬ Remarkable(money, be spend on entertainment)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.53
¬ Remarkable(dollar bill, be used to spend)
Evidence: 0.42
¬ Remarkable(dollar, be used to spend)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.58
Plausible(money, be spend on entertainment)
Evidence: 0.53
Remarkable(dollar bill, be used to spend)
Evidence: 0.77
¬ Plausible(dollar bill, be used to spend)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.77
Plausible(dollar bill, be used to spend)
Evidence: 0.42
Remarkable(dollar, be used to spend)
Evidence: 0.65
¬ Plausible(dollar, be used to spend)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.77
Plausible(dollar bill, be used to spend)
Evidence: 0.61
¬ Salient(dollar bill, be used to spend)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.99
Evidence: 0.40
Typical(dollar bill, be used to spend)
Evidence: 0.28
¬ Typical(dollar bill, be spend)
0.68
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.99
Evidence: 0.77
Plausible(dollar bill, be used to spend)
Evidence: 0.86
¬ Plausible(dollar bill, be spend)
0.64
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.99
Evidence: 0.53
Remarkable(dollar bill, be used to spend)
Evidence: 0.53
¬ Remarkable(dollar bill, be spend)
0.61
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.99
Evidence: 0.61
Salient(dollar bill, be used to spend)
Evidence: 0.71
¬ Salient(dollar bill, be spend)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.61
Salient(dollar bill, be used to spend)
Evidence: 0.40
¬ Typical(dollar bill, be used to spend)
Evidence: 0.53
¬ Remarkable(dollar bill, be used to spend)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.77
Plausible(dollar bill, be used to spend)
Evidence: 0.40
¬ Typical(dollar bill, be used to spend)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.53
¬ Remarkable(dollar bill, be used to spend)
Evidence: 0.25
¬ Typical(money, be spend on entertainment)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.53
¬ Remarkable(dollar bill, be used to spend)
Evidence: 0.58
¬ Typical(dollar, be used to spend)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.40
Typical(dollar bill, be used to spend)
Evidence: 0.25
¬ Typical(money, be spend on entertainment)