dollar: be used to play slot machine

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents currency
Weight: 0.64
, dollar bill
Weight: 0.62
, resource
Weight: 0.59
, thing
Weight: 0.56
Siblings euro
Weight: 0.61
, commodity
Weight: 0.33
, kiwi
Weight: 0.32
, stock
Weight: 0.32
, penny
Weight: 0.31

Related properties

Property Similarity
be used to play slot machine 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.57
Plausible(dollar, be used to play slot machine)
Evidence: 0.37
¬ Salient(dollar, be used to play slot machine)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.37
Salient(dollar, be used to play slot machine)
Evidence: 0.67
¬ Typical(dollar, be used to play slot machine)
Evidence: 0.36
¬ Remarkable(dollar, be used to play slot machine)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.57
Plausible(dollar, be used to play slot machine)
Evidence: 0.67
¬ Typical(dollar, be used to play slot machine)