dress room: be used to get dress in

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get dress in 1.00
be used to get dress 0.99
be used to put on costume 0.82
be used to change costume 0.79
be used to change into new costume 0.79
be used to hang up your old clothe 0.77
be used to try on clothe before buy it 0.77
be used to try on clothe 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.80
Plausible(dress room, be used to get dress in)
Evidence: 0.65
¬ Salient(dress room, be used to get dress in)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.99
Evidence: 0.80
Plausible(dress room, be used to get dress in)
Evidence: 0.77
¬ Plausible(dress room, be used to get dress)
0.69
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.99
Evidence: 0.75
Remarkable(dress room, be used to get dress in)
Evidence: 0.72
¬ Remarkable(dress room, be used to get dress)
0.67
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.99
Evidence: 0.65
Salient(dress room, be used to get dress in)
Evidence: 0.61
¬ Salient(dress room, be used to get dress)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.65
Salient(dress room, be used to get dress in)
Evidence: 0.11
¬ Salient(dress room, be used to hang up your old clothe)
0.64
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.99
Evidence: 0.31
Typical(dress room, be used to get dress in)
Evidence: 0.36
¬ Typical(dress room, be used to get dress)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.80
Plausible(dress room, be used to get dress in)
Evidence: 0.43
¬ Plausible(dress room, be used to change into new costume)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.65
Salient(dress room, be used to get dress in)
Evidence: 0.26
¬ Salient(dress room, be used to change into new costume)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.75
Remarkable(dress room, be used to get dress in)
Evidence: 0.27
¬ Remarkable(dress room, be used to hang up your old clothe)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.65
Salient(dress room, be used to get dress in)
Evidence: 0.27
¬ Salient(dress room, be used to change costume)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.75
Remarkable(dress room, be used to get dress in)
Evidence: 0.41
¬ Remarkable(dress room, be used to change costume)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.80
Plausible(dress room, be used to get dress in)
Evidence: 0.55
¬ Plausible(dress room, be used to change costume)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.75
Remarkable(dress room, be used to get dress in)
Evidence: 0.45
¬ Remarkable(dress room, be used to change into new costume)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.80
Plausible(dress room, be used to get dress in)
Evidence: 0.74
¬ Plausible(dress room, be used to put on costume)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.80
Plausible(dress room, be used to get dress in)
Evidence: 0.47
¬ Plausible(dress room, be used to try on clothe before buy it)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.75
Remarkable(dress room, be used to get dress in)
Evidence: 0.62
¬ Remarkable(dress room, be used to put on costume)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.65
Salient(dress room, be used to get dress in)
Evidence: 0.34
¬ Salient(dress room, be used to try on clothe before buy it)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.80
Plausible(dress room, be used to get dress in)
Evidence: 0.68
¬ Plausible(dress room, be used to hang up your old clothe)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.65
Salient(dress room, be used to get dress in)
Evidence: 0.33
¬ Salient(dress room, be used to try on clothe)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.65
Salient(dress room, be used to get dress in)
Evidence: 0.57
¬ Salient(dress room, be used to put on costume)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.80
Plausible(dress room, be used to get dress in)
Evidence: 0.73
¬ Plausible(dress room, be used to try on clothe)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.75
Remarkable(dress room, be used to get dress in)
Evidence: 0.57
¬ Remarkable(dress room, be used to try on clothe)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.75
Remarkable(dress room, be used to get dress in)
Evidence: 0.72
¬ Remarkable(dress room, be used to try on clothe before buy it)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.31
Typical(dress room, be used to get dress in)
Evidence: 0.41
¬ Typical(dress room, be used to put on costume)
0.44
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.31
Typical(dress room, be used to get dress in)
Evidence: 0.45
¬ Typical(dress room, be used to try on clothe)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.31
Typical(dress room, be used to get dress in)
Evidence: 0.61
¬ Typical(dress room, be used to hang up your old clothe)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.31
Typical(dress room, be used to get dress in)
Evidence: 0.63
¬ Typical(dress room, be used to try on clothe before buy it)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.31
Typical(dress room, be used to get dress in)
Evidence: 0.67
¬ Typical(dress room, be used to change costume)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.31
Typical(dress room, be used to get dress in)
Evidence: 0.76
¬ Typical(dress room, be used to change into new costume)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.65
Salient(dress room, be used to get dress in)
Evidence: 0.31
¬ Typical(dress room, be used to get dress in)
Evidence: 0.75
¬ Remarkable(dress room, be used to get dress in)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.80
Plausible(dress room, be used to get dress in)
Evidence: 0.31
¬ Typical(dress room, be used to get dress in)