drink alcohol: be motivated by get high

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.54
Siblings booze
Weight: 0.33
, drunk people
Weight: 0.33
, drunk
Weight: 0.33
, bad food
Weight: 0.32
, bad breath
Weight: 0.32

Related properties

Property Similarity
be motivated by get high 1.00
requires should not drive at all 0.76
be motivated by stop think 0.76
be motivated by feel relax 0.75
do not work well 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.23
Rule weight: 0.66
Evidence weight: 0.46
Similarity weight: 0.75
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.72
¬ Typical(drink alcohol, be motivated by get high)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.60
Plausible(drink alcohol, be motivated by get high)
Evidence: 0.25
¬ Plausible(thing, do not work well)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.35
¬ Remarkable(drink alcohol, be motivated by get high)
Evidence: 0.40
¬ Remarkable(thing, do not work well)

Remarkability from parent implausibility

0.22
Rule weight: 0.42
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.35
Remarkable(drink alcohol, be motivated by get high)
Evidence: 0.60
¬ Plausible(drink alcohol, be motivated by get high)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.60
Plausible(drink alcohol, be motivated by get high)
Evidence: 0.34
¬ Salient(drink alcohol, be motivated by get high)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.72
Typical(drink alcohol, be motivated by get high)
Evidence: 0.16
¬ Typical(drink alcohol, be motivated by feel relax)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.34
Salient(drink alcohol, be motivated by get high)
Evidence: 0.13
¬ Salient(drink alcohol, requires should not drive at all)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.72
Typical(drink alcohol, be motivated by get high)
Evidence: 0.36
¬ Typical(drink alcohol, be motivated by stop think)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.35
Remarkable(drink alcohol, be motivated by get high)
Evidence: 0.16
¬ Remarkable(drink alcohol, requires should not drive at all)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.60
Plausible(drink alcohol, be motivated by get high)
Evidence: 0.34
¬ Plausible(drink alcohol, be motivated by stop think)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.72
Typical(drink alcohol, be motivated by get high)
Evidence: 0.50
¬ Typical(drink alcohol, requires should not drive at all)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.60
Plausible(drink alcohol, be motivated by get high)
Evidence: 0.38
¬ Plausible(drink alcohol, requires should not drive at all)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.60
Plausible(drink alcohol, be motivated by get high)
Evidence: 0.67
¬ Plausible(drink alcohol, be motivated by feel relax)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.34
Salient(drink alcohol, be motivated by get high)
Evidence: 0.53
¬ Salient(drink alcohol, be motivated by stop think)
0.36
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.35
Remarkable(drink alcohol, be motivated by get high)
Evidence: 0.68
¬ Remarkable(drink alcohol, be motivated by stop think)
0.30
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.75
Evidence: 0.35
Remarkable(drink alcohol, be motivated by get high)
Evidence: 0.83
¬ Remarkable(drink alcohol, be motivated by feel relax)
0.28
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.75
Evidence: 0.34
Salient(drink alcohol, be motivated by get high)
Evidence: 0.85
¬ Salient(drink alcohol, be motivated by feel relax)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.34
Salient(drink alcohol, be motivated by get high)
Evidence: 0.72
¬ Typical(drink alcohol, be motivated by get high)
Evidence: 0.35
¬ Remarkable(drink alcohol, be motivated by get high)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.60
Plausible(drink alcohol, be motivated by get high)
Evidence: 0.72
¬ Typical(drink alcohol, be motivated by get high)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.35
¬ Remarkable(drink alcohol, be motivated by get high)
Evidence: 0.48
¬ Typical(thing, do not work well)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.72
Typical(drink alcohol, be motivated by get high)
Evidence: 0.48
¬ Typical(thing, do not work well)