drink whiskey: be motivated by get drunk

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by get drunk 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.40
Plausible(drink whiskey, be motivated by get drunk)
Evidence: 0.43
¬ Salient(drink whiskey, be motivated by get drunk)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.43
Salient(drink whiskey, be motivated by get drunk)
Evidence: 0.68
¬ Typical(drink whiskey, be motivated by get drunk)
Evidence: 0.56
¬ Remarkable(drink whiskey, be motivated by get drunk)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.40
Plausible(drink whiskey, be motivated by get drunk)
Evidence: 0.68
¬ Typical(drink whiskey, be motivated by get drunk)