drink: be motivated by get drunk

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents alcoholic beverage
Weight: 0.76
, beer
Weight: 0.67
, meal
Weight: 0.65
, beverage
Weight: 0.61
Siblings chocolate milk
Weight: 0.75
, apple juice
Weight: 0.74
, soda
Weight: 0.73
, cider
Weight: 0.73
, hot chocolate
Weight: 0.72

Related properties

Property Similarity
be motivated by get drunk 1.00
be used to get drunk 0.97
causes get drunk 0.96
causes become drunk 0.91
causes get totally drunk 0.86
be drunk either warm or cold 0.83
requires get something to drink 0.83
be good to drink 0.81
requires something to drink 0.81
requires drink something 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.52
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.97
Evidence: 0.17
Plausible(beer, be used to get drunk)
Evidence: 0.23
¬ Typical(drink, be motivated by get drunk)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.97
Evidence: 0.39
Plausible(drink, be motivated by get drunk)
Evidence: 0.17
¬ Plausible(beer, be used to get drunk)

Remarkability exclusitivity betweem a parent and a child

0.29
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.97
Evidence: 0.89
¬ Remarkable(drink, be motivated by get drunk)
Evidence: 0.54
¬ Remarkable(beer, be used to get drunk)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.83
Evidence: 0.89
¬ Remarkable(drink, be motivated by get drunk)
Evidence: 0.51
¬ Remarkable(apple juice, be drunk either warm or cold)
0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(drink, be motivated by get drunk)
Evidence: 0.64
¬ Remarkable(soda, be good to drink)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.17
Plausible(beer, be used to get drunk)
Evidence: 0.89
Remarkable(drink, be motivated by get drunk)
Evidence: 0.39
¬ Plausible(drink, be motivated by get drunk)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.39
Plausible(drink, be motivated by get drunk)
Evidence: 0.51
Remarkable(apple juice, be drunk either warm or cold)
Evidence: 0.06
¬ Plausible(apple juice, be drunk either warm or cold)
0.47
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.39
Plausible(drink, be motivated by get drunk)
Evidence: 0.64
Remarkable(soda, be good to drink)
Evidence: 0.12
¬ Plausible(soda, be good to drink)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.39
Plausible(drink, be motivated by get drunk)
Evidence: 0.68
¬ Salient(drink, be motivated by get drunk)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.89
Remarkable(drink, be motivated by get drunk)
Evidence: 0.82
¬ Remarkable(drink, be used to get drunk)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.89
Remarkable(drink, be motivated by get drunk)
Evidence: 0.82
¬ Remarkable(drink, causes become drunk)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.23
Typical(drink, be motivated by get drunk)
Evidence: 0.02
¬ Typical(drink, requires something to drink)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.23
Typical(drink, be motivated by get drunk)
Evidence: 0.02
¬ Typical(drink, requires drink something)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.89
Remarkable(drink, be motivated by get drunk)
Evidence: 0.77
¬ Remarkable(drink, causes get totally drunk)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.68
Salient(drink, be motivated by get drunk)
Evidence: 0.62
¬ Salient(drink, be used to get drunk)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.23
Typical(drink, be motivated by get drunk)
Evidence: 0.26
¬ Typical(drink, be used to get drunk)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.39
Plausible(drink, be motivated by get drunk)
Evidence: 0.17
¬ Plausible(drink, causes get totally drunk)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.39
Plausible(drink, be motivated by get drunk)
Evidence: 0.31
¬ Plausible(drink, causes become drunk)
0.63
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.97
Evidence: 0.39
Plausible(drink, be motivated by get drunk)
Evidence: 0.39
¬ Plausible(drink, be used to get drunk)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.89
Remarkable(drink, be motivated by get drunk)
Evidence: 0.95
¬ Remarkable(drink, requires drink something)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.89
Remarkable(drink, be motivated by get drunk)
Evidence: 0.96
¬ Remarkable(drink, requires something to drink)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.68
Salient(drink, be motivated by get drunk)
Evidence: 0.68
¬ Salient(drink, causes become drunk)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.68
Salient(drink, be motivated by get drunk)
Evidence: 0.61
¬ Salient(drink, causes get totally drunk)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.23
Typical(drink, be motivated by get drunk)
Evidence: 0.31
¬ Typical(drink, causes become drunk)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.68
Salient(drink, be motivated by get drunk)
Evidence: 0.95
¬ Salient(drink, requires drink something)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.68
Salient(drink, be motivated by get drunk)
Evidence: 0.95
¬ Salient(drink, requires something to drink)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.86
Evidence: 0.23
Typical(drink, be motivated by get drunk)
Evidence: 0.49
¬ Typical(drink, causes get totally drunk)
0.27
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.81
Evidence: 0.39
Plausible(drink, be motivated by get drunk)
Evidence: 0.98
¬ Plausible(drink, requires drink something)
0.27
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.81
Evidence: 0.39
Plausible(drink, be motivated by get drunk)
Evidence: 0.98
¬ Plausible(drink, requires something to drink)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.68
Salient(drink, be motivated by get drunk)
Evidence: 0.23
¬ Typical(drink, be motivated by get drunk)
Evidence: 0.89
¬ Remarkable(drink, be motivated by get drunk)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.39
Plausible(drink, be motivated by get drunk)
Evidence: 0.23
¬ Typical(drink, be motivated by get drunk)

Typicality and Rermarkability incompatibility between a parent and a child

0.27
Rule weight: 0.51
Evidence weight: 0.54
Similarity weight: 0.97
Evidence: 0.89
¬ Remarkable(drink, be motivated by get drunk)
Evidence: 0.52
¬ Typical(beer, be used to get drunk)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.51
Similarity weight: 0.81
Evidence: 0.89
¬ Remarkable(drink, be motivated by get drunk)
Evidence: 0.55
¬ Typical(soda, be good to drink)
0.04
Rule weight: 0.14
Evidence weight: 0.37
Similarity weight: 0.83
Evidence: 0.89
¬ Remarkable(drink, be motivated by get drunk)
Evidence: 0.72
¬ Typical(apple juice, be drunk either warm or cold)

Typicality inheritance from parent to child

0.28
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 0.97
Evidence: 0.23
Typical(drink, be motivated by get drunk)
Evidence: 0.52
¬ Typical(beer, be used to get drunk)