driving: has time history

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents behavior
Weight: 0.60
, duty
Weight: 0.57
, activity
Weight: 0.56
, issue
Weight: 0.55
, accident
Weight: 0.53
Siblings drunk driving
Weight: 0.37
, car accident
Weight: 0.34
, motor vehicle
Weight: 0.33
, vehicular accident
Weight: 0.33
, crash
Weight: 0.33

Related properties

Property Similarity
has time history 1.00
be in us history 0.88
call of is best game ever 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.08
Rule weight: 0.66
Evidence weight: 0.15
Similarity weight: 0.76
Evidence: 0.10
Plausible(duty, call of is best game ever)
Evidence: 0.94
¬ Typical(driving, has time history)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.89
Plausible(driving, has time history)
Evidence: 0.10
¬ Plausible(duty, call of is best game ever)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(driving, has time history)
Evidence: 0.07
¬ Remarkable(duty, call of is best game ever)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.58
¬ Remarkable(driving, has time history)
Evidence: 0.03
¬ Remarkable(vehicular accident, be in us history)
0.11
Rule weight: 0.13
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.58
¬ Remarkable(driving, has time history)
Evidence: 0.35
¬ Remarkable(drunk driving, has time history)

Remarkability from parent implausibility

0.21
Rule weight: 0.42
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.10
Plausible(duty, call of is best game ever)
Evidence: 0.58
Remarkable(driving, has time history)
Evidence: 0.89
¬ Plausible(driving, has time history)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.89
Plausible(driving, has time history)
Evidence: 0.35
Remarkable(drunk driving, has time history)
Evidence: 0.57
¬ Plausible(drunk driving, has time history)
0.53
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 0.89
Plausible(driving, has time history)
Evidence: 0.03
Remarkable(vehicular accident, be in us history)
Evidence: 0.02
¬ Plausible(vehicular accident, be in us history)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.89
Plausible(driving, has time history)
Evidence: 0.93
¬ Salient(driving, has time history)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.93
Salient(driving, has time history)
Evidence: 0.94
¬ Typical(driving, has time history)
Evidence: 0.58
¬ Remarkable(driving, has time history)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.89
Plausible(driving, has time history)
Evidence: 0.94
¬ Typical(driving, has time history)

Typicality and Rermarkability incompatibility between a parent and a child

0.30
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(driving, has time history)
Evidence: 0.38
¬ Typical(duty, call of is best game ever)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.58
¬ Remarkable(driving, has time history)
Evidence: 0.16
¬ Typical(vehicular accident, be in us history)
0.08
Rule weight: 0.14
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.58
¬ Remarkable(driving, has time history)
Evidence: 0.72
¬ Typical(drunk driving, has time history)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.94
Typical(driving, has time history)
Evidence: 0.38
¬ Typical(duty, call of is best game ever)