drop: be played

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.64
, change
Weight: 0.62
, item
Weight: 0.61
, shape
Weight: 0.60
Siblings decline
Weight: 0.36
, decrease
Weight: 0.35
, dip
Weight: 0.34
, reduction
Weight: 0.34
, cut
Weight: 0.33

Related properties

Property Similarity
be played 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.27
Plausible(drop, be played)
Evidence: 0.45
¬ Salient(drop, be played)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.45
Salient(drop, be played)
Evidence: 0.10
¬ Typical(drop, be played)
Evidence: 0.89
¬ Remarkable(drop, be played)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.27
Plausible(drop, be played)
Evidence: 0.10
¬ Typical(drop, be played)