drum: be played

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents musical instrument
Weight: 0.59
, sound
Weight: 0.59
, mix
Weight: 0.58
, instrument
Weight: 0.58
Siblings bass drum
Weight: 0.70
, snare
Weight: 0.49
, crash cymbal
Weight: 0.42
, percussion instrument
Weight: 0.36
, trumpet
Weight: 0.35

Related properties

Property Similarity
be played 1.00
be in game 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(drum, be played)
Evidence: 0.61
¬ Remarkable(bass drum, be played)
0.07
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(drum, be played)
Evidence: 0.67
¬ Remarkable(percussion instrument, be played)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.40
Plausible(drum, be played)
Evidence: 0.67
Remarkable(percussion instrument, be played)
Evidence: 0.50
¬ Plausible(percussion instrument, be played)
0.50
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.40
Plausible(drum, be played)
Evidence: 0.61
Remarkable(bass drum, be played)
Evidence: 0.70
¬ Plausible(bass drum, be played)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.40
Plausible(drum, be played)
Evidence: 0.46
¬ Salient(drum, be played)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.46
Salient(drum, be played)
Evidence: 0.37
¬ Typical(drum, be played)
Evidence: 0.69
¬ Remarkable(drum, be played)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.40
Plausible(drum, be played)
Evidence: 0.37
¬ Typical(drum, be played)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(drum, be played)
Evidence: 0.48
¬ Typical(percussion instrument, be played)
0.07
Rule weight: 0.14
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(drum, be played)
Evidence: 0.73
¬ Typical(bass drum, be played)