dungeon: be at basement

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents room
Weight: 0.60
, cave
Weight: 0.56
, thing
Weight: 0.56
, adventure
Weight: 0.55
, place
Weight: 0.54
Siblings cellar
Weight: 0.34
, laundry room
Weight: 0.34
, hotel room
Weight: 0.34
, den
Weight: 0.33
, wine cellar
Weight: 0.33

Related properties

Property Similarity
be at basement 1.00
be used to basement 0.99
be know as basement 0.94
be at basement of apartment build 0.91
be at garden apartment basement 0.91
be upstairs from garage 0.87
be at upstairs 0.86
be at house 0.77
be at apartment 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.75
Plausible(room, be at upstairs)
Evidence: 0.13
¬ Typical(dungeon, be at basement)
0.53
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.30
Plausible(room, be upstairs from garage)
Evidence: 0.13
¬ Typical(dungeon, be at basement)
0.49
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.74
Plausible(room, be at house)
Evidence: 0.13
¬ Typical(dungeon, be at basement)
0.47
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.55
Plausible(room, be at apartment)
Evidence: 0.13
¬ Typical(dungeon, be at basement)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.30
¬ Plausible(room, be upstairs from garage)
0.04
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.55
¬ Plausible(room, be at apartment)
0.04
Rule weight: 0.09
Evidence weight: 0.47
Similarity weight: 0.86
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.75
¬ Plausible(room, be at upstairs)
0.03
Rule weight: 0.09
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.74
¬ Plausible(room, be at house)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.87
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.36
¬ Remarkable(room, be upstairs from garage)
0.16
Rule weight: 0.58
Evidence weight: 0.33
Similarity weight: 0.86
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.77
¬ Remarkable(room, be at upstairs)
0.15
Rule weight: 0.58
Evidence weight: 0.34
Similarity weight: 0.76
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.76
¬ Remarkable(room, be at apartment)
0.15
Rule weight: 0.58
Evidence weight: 0.33
Similarity weight: 0.77
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.77
¬ Remarkable(room, be at house)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.24
¬ Remarkable(laundry room, be at garden apartment basement)
0.09
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.40
¬ Remarkable(laundry room, be at basement)
0.08
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.91
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.40
¬ Remarkable(laundry room, be at basement of apartment build)
0.07
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.57
¬ Remarkable(wine cellar, be at basement)
0.06
Rule weight: 0.13
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.46
¬ Remarkable(wine cellar, be at house)
0.05
Rule weight: 0.13
Evidence weight: 0.38
Similarity weight: 1.00
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.71
¬ Remarkable(cellar, be at basement)
0.05
Rule weight: 0.13
Evidence weight: 0.38
Similarity weight: 0.99
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.71
¬ Remarkable(cellar, be used to basement)
0.05
Rule weight: 0.13
Evidence weight: 0.37
Similarity weight: 0.94
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.72
¬ Remarkable(cellar, be know as basement)
0.03
Rule weight: 0.13
Evidence weight: 0.33
Similarity weight: 0.77
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.77
¬ Remarkable(laundry room, be at house)
0.03
Rule weight: 0.13
Evidence weight: 0.28
Similarity weight: 0.76
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.82
¬ Remarkable(laundry room, be at apartment)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.75
Plausible(room, be at upstairs)
Evidence: 0.87
Remarkable(dungeon, be at basement)
Evidence: 0.30
¬ Plausible(dungeon, be at basement)
0.36
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.30
Plausible(room, be upstairs from garage)
Evidence: 0.87
Remarkable(dungeon, be at basement)
Evidence: 0.30
¬ Plausible(dungeon, be at basement)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.74
Plausible(room, be at house)
Evidence: 0.87
Remarkable(dungeon, be at basement)
Evidence: 0.30
¬ Plausible(dungeon, be at basement)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.55
Plausible(room, be at apartment)
Evidence: 0.87
Remarkable(dungeon, be at basement)
Evidence: 0.30
¬ Plausible(dungeon, be at basement)

Remarkability from sibling implausibility

0.53
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.40
Remarkable(laundry room, be at basement)
Evidence: 0.28
¬ Plausible(laundry room, be at basement)
0.52
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.71
Remarkable(cellar, be at basement)
Evidence: 0.66
¬ Plausible(cellar, be at basement)
0.51
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.99
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.71
Remarkable(cellar, be used to basement)
Evidence: 0.66
¬ Plausible(cellar, be used to basement)
0.51
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.94
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.72
Remarkable(cellar, be know as basement)
Evidence: 0.44
¬ Plausible(cellar, be know as basement)
0.51
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.40
Remarkable(laundry room, be at basement of apartment build)
Evidence: 0.18
¬ Plausible(laundry room, be at basement of apartment build)
0.49
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.57
Remarkable(wine cellar, be at basement)
Evidence: 0.61
¬ Plausible(wine cellar, be at basement)
0.49
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.24
Remarkable(laundry room, be at garden apartment basement)
Evidence: 0.20
¬ Plausible(laundry room, be at garden apartment basement)
0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.82
Remarkable(laundry room, be at apartment)
Evidence: 0.46
¬ Plausible(laundry room, be at apartment)
0.41
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.77
Remarkable(laundry room, be at house)
Evidence: 0.74
¬ Plausible(laundry room, be at house)
0.37
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.46
Remarkable(wine cellar, be at house)
Evidence: 0.54
¬ Plausible(wine cellar, be at house)

Salient implies Plausible

0.09
Rule weight: 0.28
Evidence weight: 0.34
Similarity weight: 1.00
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.94
¬ Salient(dungeon, be at basement)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.94
Salient(dungeon, be at basement)
Evidence: 0.13
¬ Typical(dungeon, be at basement)
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.30
Plausible(dungeon, be at basement)
Evidence: 0.13
¬ Typical(dungeon, be at basement)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.11
¬ Typical(room, be at upstairs)
0.35
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.12
¬ Typical(room, be at house)
0.32
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.19
¬ Typical(room, be at apartment)
0.28
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.87
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.42
¬ Typical(room, be upstairs from garage)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.15
¬ Typical(cellar, be at basement)
0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.99
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.15
¬ Typical(cellar, be used to basement)
0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.20
¬ Typical(wine cellar, be at basement)
0.10
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.24
¬ Typical(cellar, be know as basement)
0.09
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.11
¬ Typical(laundry room, be at house)
0.09
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.40
¬ Typical(laundry room, be at basement)
0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.18
¬ Typical(laundry room, be at apartment)
0.08
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.24
¬ Typical(wine cellar, be at house)
0.07
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 0.91
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.51
¬ Typical(laundry room, be at basement of apartment build)
0.06
Rule weight: 0.14
Evidence weight: 0.52
Similarity weight: 0.91
Evidence: 0.87
¬ Remarkable(dungeon, be at basement)
Evidence: 0.55
¬ Typical(laundry room, be at garden apartment basement)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.13
Typical(dungeon, be at basement)
Evidence: 0.11
¬ Typical(room, be at upstairs)
0.34
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.13
Typical(dungeon, be at basement)
Evidence: 0.12
¬ Typical(room, be at house)
0.31
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.13
Typical(dungeon, be at basement)
Evidence: 0.19
¬ Typical(room, be at apartment)
0.27
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 0.87
Evidence: 0.13
Typical(dungeon, be at basement)
Evidence: 0.42
¬ Typical(room, be upstairs from garage)