dvd: be in japan

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents disk
Weight: 0.65
, format
Weight: 0.63
, merchandise
Weight: 0.62
, dvd player
Weight: 0.61
Siblings cd player
Weight: 0.36
, floppy disk
Weight: 0.36
, xbox
Weight: 0.35
, ipod
Weight: 0.35
, cd rom
Weight: 0.35

Related properties

Property Similarity
be in japan 1.00
is japan 1.00
be unpopular in japan 0.88
is usa 0.78
be more popular in usa 0.78
be more expensive in europe 0.78
is one expensive in europe 0.77
be better than ps3 0.76
get dlc before ps3 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.65
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.92
Plausible(merchandise, is japan)
Evidence: 0.22
¬ Typical(dvd, be in japan)
0.50
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.83
Plausible(merchandise, is usa)
Evidence: 0.22
¬ Typical(dvd, be in japan)

Plausibility inheritance from parent to child

0.01
Rule weight: 0.09
Evidence weight: 0.20
Similarity weight: 0.78
Evidence: 0.04
Plausible(dvd, be in japan)
Evidence: 0.83
¬ Plausible(merchandise, is usa)
0.01
Rule weight: 0.09
Evidence weight: 0.12
Similarity weight: 1.00
Evidence: 0.04
Plausible(dvd, be in japan)
Evidence: 0.92
¬ Plausible(merchandise, is japan)

Remarkability exclusitivity betweem a parent and a child

0.55
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.07
¬ Remarkable(dvd, be in japan)
Evidence: 0.50
¬ Remarkable(merchandise, is japan)
0.43
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.07
¬ Remarkable(dvd, be in japan)
Evidence: 0.54
¬ Remarkable(merchandise, is usa)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 0.07
¬ Remarkable(dvd, be in japan)
Evidence: 0.04
¬ Remarkable(xbox, be unpopular in japan)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.07
¬ Remarkable(dvd, be in japan)
Evidence: 0.41
¬ Remarkable(xbox, be more popular in usa)
0.10
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(dvd, be in japan)
Evidence: 0.57
¬ Remarkable(xbox, get dlc before ps3)
0.10
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(dvd, be in japan)
Evidence: 0.82
¬ Remarkable(xbox, be better than ps3)

Remarkability from parent implausibility

0.42
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.92
Plausible(merchandise, is japan)
Evidence: 0.07
Remarkable(dvd, be in japan)
Evidence: 0.04
¬ Plausible(dvd, be in japan)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.83
Plausible(merchandise, is usa)
Evidence: 0.07
Remarkable(dvd, be in japan)
Evidence: 0.04
¬ Plausible(dvd, be in japan)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.04
Plausible(dvd, be in japan)
Evidence: 0.04
Remarkable(xbox, be unpopular in japan)
Evidence: 0.05
¬ Plausible(xbox, be unpopular in japan)
0.41
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.04
Plausible(dvd, be in japan)
Evidence: 0.82
Remarkable(xbox, be better than ps3)
Evidence: 0.57
¬ Plausible(xbox, be better than ps3)
0.38
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.04
Plausible(dvd, be in japan)
Evidence: 0.57
Remarkable(xbox, get dlc before ps3)
Evidence: 0.39
¬ Plausible(xbox, get dlc before ps3)
0.30
Rule weight: 0.60
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.04
Plausible(dvd, be in japan)
Evidence: 0.41
Remarkable(xbox, be more popular in usa)
Evidence: 0.63
¬ Plausible(xbox, be more popular in usa)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.04
Plausible(dvd, be in japan)
Evidence: 0.05
¬ Salient(dvd, be in japan)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.05
Salient(dvd, be in japan)
Evidence: 0.22
¬ Typical(dvd, be in japan)
Evidence: 0.07
¬ Remarkable(dvd, be in japan)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.04
Plausible(dvd, be in japan)
Evidence: 0.22
¬ Typical(dvd, be in japan)

Typicality and Rermarkability incompatibility between a parent and a child

0.47
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.07
¬ Remarkable(dvd, be in japan)
Evidence: 0.98
¬ Typical(merchandise, is japan)
0.38
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.07
¬ Remarkable(dvd, be in japan)
Evidence: 0.90
¬ Typical(merchandise, is usa)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.07
¬ Remarkable(dvd, be in japan)
Evidence: 0.28
¬ Typical(xbox, be unpopular in japan)
0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.07
¬ Remarkable(dvd, be in japan)
Evidence: 0.77
¬ Typical(xbox, be more popular in usa)
0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(dvd, be in japan)
Evidence: 0.42
¬ Typical(xbox, get dlc before ps3)
0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(dvd, be in japan)
Evidence: 0.51
¬ Typical(xbox, be better than ps3)

Typicality inheritance from parent to child

0.11
Rule weight: 0.48
Evidence weight: 0.24
Similarity weight: 1.00
Evidence: 0.22
Typical(dvd, be in japan)
Evidence: 0.98
¬ Typical(merchandise, is japan)
0.11
Rule weight: 0.48
Evidence weight: 0.30
Similarity weight: 0.78
Evidence: 0.22
Typical(dvd, be in japan)
Evidence: 0.90
¬ Typical(merchandise, is usa)