dynamite: be called dynamite

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents explosive
Weight: 0.69
, song
Weight: 0.59
, tool
Weight: 0.53
, weapon
Weight: 0.51
, product
Weight: 0.51
Siblings pipe bomb
Weight: 0.37
, gunpowder
Weight: 0.36
, hand grenade
Weight: 0.34
, chemical weapon
Weight: 0.34

Related properties

Property Similarity
be called dynamite 1.00
is explosive 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.01
Rule weight: 0.13
Evidence weight: 0.14
Similarity weight: 0.78
Evidence: 0.92
¬ Remarkable(dynamite, be called dynamite)
Evidence: 0.94
¬ Remarkable(gunpowder, is explosive)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.32
Plausible(dynamite, be called dynamite)
Evidence: 0.94
Remarkable(gunpowder, is explosive)
Evidence: 0.34
¬ Plausible(gunpowder, is explosive)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.32
Plausible(dynamite, be called dynamite)
Evidence: 0.54
¬ Salient(dynamite, be called dynamite)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.92
Remarkable(dynamite, be called dynamite)
Evidence: 0.94
¬ Remarkable(dynamite, is explosive)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.10
Typical(dynamite, be called dynamite)
Evidence: 0.16
¬ Typical(dynamite, is explosive)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.32
Plausible(dynamite, be called dynamite)
Evidence: 0.38
¬ Plausible(dynamite, is explosive)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.54
Salient(dynamite, be called dynamite)
Evidence: 0.65
¬ Salient(dynamite, is explosive)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.54
Salient(dynamite, be called dynamite)
Evidence: 0.10
¬ Typical(dynamite, be called dynamite)
Evidence: 0.92
¬ Remarkable(dynamite, be called dynamite)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.32
Plausible(dynamite, be called dynamite)
Evidence: 0.10
¬ Typical(dynamite, be called dynamite)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.92
¬ Remarkable(dynamite, be called dynamite)
Evidence: 0.11
¬ Typical(gunpowder, is explosive)