dynamite: kill fish

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents explosive
Weight: 0.69
, song
Weight: 0.59
, tool
Weight: 0.53
, weapon
Weight: 0.51
, product
Weight: 0.51
Siblings pipe bomb
Weight: 0.37
, gunpowder
Weight: 0.36
, hand grenade
Weight: 0.34
, chemical weapon
Weight: 0.34

Related properties

Property Similarity
kill fish 1.00
fish bad 0.89
fish practice 0.80
fish bad practice 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.00
Plausible(dynamite, kill fish)
Evidence: 0.01
¬ Salient(dynamite, kill fish)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 0.00
Plausible(dynamite, kill fish)
Evidence: 0.00
¬ Plausible(dynamite, fish bad)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 0.01
Salient(dynamite, kill fish)
Evidence: 0.00
¬ Salient(dynamite, fish bad)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.01
Remarkable(dynamite, kill fish)
Evidence: 0.01
¬ Remarkable(dynamite, fish bad)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.13
Typical(dynamite, kill fish)
Evidence: 0.11
¬ Typical(dynamite, fish bad)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.01
Remarkable(dynamite, kill fish)
Evidence: 0.02
¬ Remarkable(dynamite, fish practice)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.01
Salient(dynamite, kill fish)
Evidence: 0.02
¬ Salient(dynamite, fish practice)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.00
Plausible(dynamite, kill fish)
Evidence: 0.03
¬ Plausible(dynamite, fish practice)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.01
Remarkable(dynamite, kill fish)
Evidence: 0.02
¬ Remarkable(dynamite, fish bad practice)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.00
Plausible(dynamite, kill fish)
Evidence: 0.02
¬ Plausible(dynamite, fish bad practice)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.01
Salient(dynamite, kill fish)
Evidence: 0.02
¬ Salient(dynamite, fish bad practice)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.13
Typical(dynamite, kill fish)
Evidence: 0.17
¬ Typical(dynamite, fish bad practice)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.13
Typical(dynamite, kill fish)
Evidence: 0.19
¬ Typical(dynamite, fish practice)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.01
Salient(dynamite, kill fish)
Evidence: 0.13
¬ Typical(dynamite, kill fish)
Evidence: 0.01
¬ Remarkable(dynamite, kill fish)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.00
Plausible(dynamite, kill fish)
Evidence: 0.13
¬ Typical(dynamite, kill fish)