earring: get infected

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.63
, jewelry
Weight: 0.61
, item
Weight: 0.61
, piece
Weight: 0.61
, gold
Weight: 0.60
Siblings necklace
Weight: 0.36
, brooch
Weight: 0.35
, bracelet
Weight: 0.35
, pendant
Weight: 0.34
, cufflink
Weight: 0.34

Related properties

Property Similarity
get infected 1.00
cause infections 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.57
Plausible(earring, get infected)
Evidence: 0.46
¬ Salient(earring, get infected)

Similarity expansion

0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.73
Typical(earring, get infected)
Evidence: 0.81
¬ Typical(earring, cause infections)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.32
Remarkable(earring, get infected)
Evidence: 0.37
¬ Remarkable(earring, cause infections)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.57
Plausible(earring, get infected)
Evidence: 0.67
¬ Plausible(earring, cause infections)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.46
Salient(earring, get infected)
Evidence: 0.62
¬ Salient(earring, cause infections)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.46
Salient(earring, get infected)
Evidence: 0.73
¬ Typical(earring, get infected)
Evidence: 0.32
¬ Remarkable(earring, get infected)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.57
Plausible(earring, get infected)
Evidence: 0.73
¬ Typical(earring, get infected)