eat cookie: be used to fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to fun 1.00
be motivated by you like sweet thing 0.77
be used to you want something sweet 0.77
be used to enjoyment 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.60
Plausible(eat cookie, be used to fun)
Evidence: 0.42
¬ Salient(eat cookie, be used to fun)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.74
Typical(eat cookie, be used to fun)
Evidence: 0.06
¬ Typical(eat cookie, be motivated by you like sweet thing)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.74
Typical(eat cookie, be used to fun)
Evidence: 0.05
¬ Typical(eat cookie, be used to you want something sweet)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.74
Typical(eat cookie, be used to fun)
Evidence: 0.37
¬ Typical(eat cookie, be used to enjoyment)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.36
Remarkable(eat cookie, be used to fun)
Evidence: 0.44
¬ Remarkable(eat cookie, be used to enjoyment)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.60
Plausible(eat cookie, be used to fun)
Evidence: 0.85
¬ Plausible(eat cookie, be used to enjoyment)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.60
Plausible(eat cookie, be used to fun)
Evidence: 0.98
¬ Plausible(eat cookie, be motivated by you like sweet thing)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.60
Plausible(eat cookie, be used to fun)
Evidence: 0.99
¬ Plausible(eat cookie, be used to you want something sweet)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.42
Salient(eat cookie, be used to fun)
Evidence: 0.69
¬ Salient(eat cookie, be used to enjoyment)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.42
Salient(eat cookie, be used to fun)
Evidence: 0.83
¬ Salient(eat cookie, be motivated by you like sweet thing)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.42
Salient(eat cookie, be used to fun)
Evidence: 0.88
¬ Salient(eat cookie, be used to you want something sweet)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.36
Remarkable(eat cookie, be used to fun)
Evidence: 0.91
¬ Remarkable(eat cookie, be motivated by you like sweet thing)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.36
Remarkable(eat cookie, be used to fun)
Evidence: 0.92
¬ Remarkable(eat cookie, be used to you want something sweet)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.42
Salient(eat cookie, be used to fun)
Evidence: 0.74
¬ Typical(eat cookie, be used to fun)
Evidence: 0.36
¬ Remarkable(eat cookie, be used to fun)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.60
Plausible(eat cookie, be used to fun)
Evidence: 0.74
¬ Typical(eat cookie, be used to fun)