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eat in fast food restaurant
:
be used to get bad service
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to get bad service
1.00
causes get do quickly
0.76
requires do it
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.64
Plausible(
eat in fast food restaurant
,
be used to get bad service
)
⋁
Evidence:
0.07
¬ Salient(
eat in fast food restaurant
,
be used to get bad service
)
Similarity expansion
0.63
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.75
Evidence:
0.91
Typical(
eat in fast food restaurant
,
be used to get bad service
)
⋁
Evidence:
0.20
¬ Typical(
eat in fast food restaurant
,
requires do it
)
0.63
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.76
Evidence:
0.91
Typical(
eat in fast food restaurant
,
be used to get bad service
)
⋁
Evidence:
0.43
¬ Typical(
eat in fast food restaurant
,
causes get do quickly
)
0.47
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.76
Evidence:
0.64
Plausible(
eat in fast food restaurant
,
be used to get bad service
)
⋁
Evidence:
0.77
¬ Plausible(
eat in fast food restaurant
,
causes get do quickly
)
0.45
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.76
Evidence:
0.07
Salient(
eat in fast food restaurant
,
be used to get bad service
)
⋁
Evidence:
0.33
¬ Salient(
eat in fast food restaurant
,
causes get do quickly
)
0.43
Rule weight:
0.85
Evidence weight:
0.67
Similarity weight:
0.75
Evidence:
0.07
Salient(
eat in fast food restaurant
,
be used to get bad service
)
⋁
Evidence:
0.35
¬ Salient(
eat in fast food restaurant
,
requires do it
)
0.43
Rule weight:
0.85
Evidence weight:
0.67
Similarity weight:
0.75
Evidence:
0.64
Plausible(
eat in fast food restaurant
,
be used to get bad service
)
⋁
Evidence:
0.91
¬ Plausible(
eat in fast food restaurant
,
requires do it
)
0.21
Rule weight:
0.85
Evidence weight:
0.32
Similarity weight:
0.76
Evidence:
0.07
Remarkable(
eat in fast food restaurant
,
be used to get bad service
)
⋁
Evidence:
0.73
¬ Remarkable(
eat in fast food restaurant
,
causes get do quickly
)
0.16
Rule weight:
0.85
Evidence weight:
0.25
Similarity weight:
0.75
Evidence:
0.07
Remarkable(
eat in fast food restaurant
,
be used to get bad service
)
⋁
Evidence:
0.81
¬ Remarkable(
eat in fast food restaurant
,
requires do it
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.07
Salient(
eat in fast food restaurant
,
be used to get bad service
)
⋁
Evidence:
0.91
¬ Typical(
eat in fast food restaurant
,
be used to get bad service
)
⋁
Evidence:
0.07
¬ Remarkable(
eat in fast food restaurant
,
be used to get bad service
)
Typical implies Plausible
0.32
Rule weight:
0.48
Evidence weight:
0.67
Similarity weight:
1.00
Evidence:
0.64
Plausible(
eat in fast food restaurant
,
be used to get bad service
)
⋁
Evidence:
0.91
¬ Typical(
eat in fast food restaurant
,
be used to get bad service
)