eat in restaurant: be motivated by socialize

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by socialize 1.00
be motivated by relax with friend 0.79
be used to socialization 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.55
Plausible(eat in restaurant, be motivated by socialize)
Evidence: 0.34
¬ Salient(eat in restaurant, be motivated by socialize)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.89
Typical(eat in restaurant, be motivated by socialize)
Evidence: 0.66
¬ Typical(eat in restaurant, be motivated by relax with friend)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.23
Remarkable(eat in restaurant, be motivated by socialize)
Evidence: 0.08
¬ Remarkable(eat in restaurant, be used to socialization)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.89
Typical(eat in restaurant, be motivated by socialize)
Evidence: 0.72
¬ Typical(eat in restaurant, be used to socialization)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.34
Salient(eat in restaurant, be motivated by socialize)
Evidence: 0.22
¬ Salient(eat in restaurant, be used to socialization)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.34
Salient(eat in restaurant, be motivated by socialize)
Evidence: 0.41
¬ Salient(eat in restaurant, be motivated by relax with friend)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.55
Plausible(eat in restaurant, be motivated by socialize)
Evidence: 0.68
¬ Plausible(eat in restaurant, be motivated by relax with friend)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.23
Remarkable(eat in restaurant, be motivated by socialize)
Evidence: 0.44
¬ Remarkable(eat in restaurant, be motivated by relax with friend)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.55
Plausible(eat in restaurant, be motivated by socialize)
Evidence: 0.77
¬ Plausible(eat in restaurant, be used to socialization)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.34
Salient(eat in restaurant, be motivated by socialize)
Evidence: 0.89
¬ Typical(eat in restaurant, be motivated by socialize)
Evidence: 0.23
¬ Remarkable(eat in restaurant, be motivated by socialize)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.55
Plausible(eat in restaurant, be motivated by socialize)
Evidence: 0.89
¬ Typical(eat in restaurant, be motivated by socialize)