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eat in restaurant
:
be motivated by socialize
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be motivated by socialize
1.00
be motivated by relax with friend
0.79
be used to socialization
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.24
Rule weight:
0.28
Evidence weight:
0.85
Similarity weight:
1.00
Evidence:
0.55
Plausible(
eat in restaurant
,
be motivated by socialize
)
⋁
Evidence:
0.34
¬ Salient(
eat in restaurant
,
be motivated by socialize
)
Similarity expansion
0.63
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.79
Evidence:
0.89
Typical(
eat in restaurant
,
be motivated by socialize
)
⋁
Evidence:
0.66
¬ Typical(
eat in restaurant
,
be motivated by relax with friend
)
0.62
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.77
Evidence:
0.23
Remarkable(
eat in restaurant
,
be motivated by socialize
)
⋁
Evidence:
0.08
¬ Remarkable(
eat in restaurant
,
be used to socialization
)
0.61
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.77
Evidence:
0.89
Typical(
eat in restaurant
,
be motivated by socialize
)
⋁
Evidence:
0.72
¬ Typical(
eat in restaurant
,
be used to socialization
)
0.56
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.77
Evidence:
0.34
Salient(
eat in restaurant
,
be motivated by socialize
)
⋁
Evidence:
0.22
¬ Salient(
eat in restaurant
,
be used to socialization
)
0.49
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.79
Evidence:
0.34
Salient(
eat in restaurant
,
be motivated by socialize
)
⋁
Evidence:
0.41
¬ Salient(
eat in restaurant
,
be motivated by relax with friend
)
0.47
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.79
Evidence:
0.55
Plausible(
eat in restaurant
,
be motivated by socialize
)
⋁
Evidence:
0.68
¬ Plausible(
eat in restaurant
,
be motivated by relax with friend
)
0.45
Rule weight:
0.85
Evidence weight:
0.66
Similarity weight:
0.79
Evidence:
0.23
Remarkable(
eat in restaurant
,
be motivated by socialize
)
⋁
Evidence:
0.44
¬ Remarkable(
eat in restaurant
,
be motivated by relax with friend
)
0.43
Rule weight:
0.85
Evidence weight:
0.65
Similarity weight:
0.77
Evidence:
0.55
Plausible(
eat in restaurant
,
be motivated by socialize
)
⋁
Evidence:
0.77
¬ Plausible(
eat in restaurant
,
be used to socialization
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.87
Similarity weight:
1.00
Evidence:
0.34
Salient(
eat in restaurant
,
be motivated by socialize
)
⋁
Evidence:
0.89
¬ Typical(
eat in restaurant
,
be motivated by socialize
)
⋁
Evidence:
0.23
¬ Remarkable(
eat in restaurant
,
be motivated by socialize
)
Typical implies Plausible
0.28
Rule weight:
0.48
Evidence weight:
0.59
Similarity weight:
1.00
Evidence:
0.55
Plausible(
eat in restaurant
,
be motivated by socialize
)
⋁
Evidence:
0.89
¬ Typical(
eat in restaurant
,
be motivated by socialize
)