edge: keep crashing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents advantage
Weight: 0.75
, characteristic
Weight: 0.59
, game
Weight: 0.58
, information
Weight: 0.57
Siblings chisel
Weight: 0.46
, facing
Weight: 0.39
, time zone
Weight: 0.32
, toughness
Weight: 0.32
, strength
Weight: 0.32

Related properties

Property Similarity
keep crashing 1.00
keep closing down 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.55
Plausible(edge, keep crashing)
Evidence: 0.45
¬ Salient(edge, keep crashing)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.55
Plausible(edge, keep crashing)
Evidence: 0.11
¬ Plausible(edge, keep closing down)
0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.45
Salient(edge, keep crashing)
Evidence: 0.12
¬ Salient(edge, keep closing down)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.33
Remarkable(edge, keep crashing)
Evidence: 0.12
¬ Remarkable(edge, keep closing down)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.72
Typical(edge, keep crashing)
Evidence: 0.36
¬ Typical(edge, keep closing down)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.45
Salient(edge, keep crashing)
Evidence: 0.72
¬ Typical(edge, keep crashing)
Evidence: 0.33
¬ Remarkable(edge, keep crashing)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.55
Plausible(edge, keep crashing)
Evidence: 0.72
¬ Typical(edge, keep crashing)