edge: take long to load

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents advantage
Weight: 0.75
, characteristic
Weight: 0.59
, game
Weight: 0.58
, information
Weight: 0.57
Siblings chisel
Weight: 0.46
, facing
Weight: 0.39
, time zone
Weight: 0.32
, toughness
Weight: 0.32
, strength
Weight: 0.32

Related properties

Property Similarity
take long to load 1.00
take long open 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.60
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(game, take long to load)
Evidence: 0.95
¬ Typical(edge, take long to load)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.90
Plausible(edge, take long to load)
Evidence: 0.89
¬ Plausible(game, take long to load)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.56
¬ Remarkable(edge, take long to load)
Evidence: 0.66
¬ Remarkable(game, take long to load)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.89
Plausible(game, take long to load)
Evidence: 0.56
Remarkable(edge, take long to load)
Evidence: 0.90
¬ Plausible(edge, take long to load)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.90
Plausible(edge, take long to load)
Evidence: 0.94
¬ Salient(edge, take long to load)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.95
Typical(edge, take long to load)
Evidence: 0.85
¬ Typical(edge, take long open)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.94
Salient(edge, take long to load)
Evidence: 0.81
¬ Salient(edge, take long open)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.90
Plausible(edge, take long to load)
Evidence: 0.78
¬ Plausible(edge, take long open)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.56
Remarkable(edge, take long to load)
Evidence: 0.52
¬ Remarkable(edge, take long open)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.94
Salient(edge, take long to load)
Evidence: 0.95
¬ Typical(edge, take long to load)
Evidence: 0.56
¬ Remarkable(edge, take long to load)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.90
Plausible(edge, take long to load)
Evidence: 0.95
¬ Typical(edge, take long to load)

Typicality and Rermarkability incompatibility between a parent and a child

0.23
Rule weight: 0.51
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.56
¬ Remarkable(edge, take long to load)
Evidence: 0.96
¬ Typical(game, take long to load)

Typicality inheritance from parent to child

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Typical(edge, take long to load)
Evidence: 0.96
¬ Typical(game, take long to load)