eleven: become angry

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents number
Weight: 0.54
, theme
Weight: 0.52
, prime number
Weight: 0.51
, convenience store
Weight: 0.50
Siblings five
Weight: 0.35
, nine
Weight: 0.34
, three
Weight: 0.34
, ten
Weight: 0.33
, eight
Weight: 0.33

Related properties

Property Similarity
become angry 1.00
become angry with seven 0.89

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.02
Plausible(eleven, become angry)
Evidence: 0.02
¬ Salient(eleven, become angry)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.02
Plausible(eleven, become angry)
Evidence: 0.02
¬ Plausible(eleven, become angry with seven)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.02
Salient(eleven, become angry)
Evidence: 0.02
¬ Salient(eleven, become angry with seven)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.02
Remarkable(eleven, become angry)
Evidence: 0.02
¬ Remarkable(eleven, become angry with seven)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.19
Typical(eleven, become angry)
Evidence: 0.18
¬ Typical(eleven, become angry with seven)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.02
Salient(eleven, become angry)
Evidence: 0.19
¬ Typical(eleven, become angry)
Evidence: 0.02
¬ Remarkable(eleven, become angry)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.02
Plausible(eleven, become angry)
Evidence: 0.19
¬ Typical(eleven, become angry)