enemy: be in animal farm

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents criminal
Weight: 0.59
, hazard
Weight: 0.59
, mistake
Weight: 0.57
, force
Weight: 0.57
Siblings syria
Weight: 0.69
, saddam hussein
Weight: 0.68
, al qaeda
Weight: 0.66
, satan
Weight: 0.65
, soldier
Weight: 0.64

Related properties

Property Similarity
be in animal farm 1.00
change in animal farm 0.97
be necessary in animal farm 0.97
carries farm 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.13
Plausible(enemy, be in animal farm)
Evidence: 0.13
¬ Salient(enemy, be in animal farm)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.97
Evidence: 0.10
Remarkable(enemy, be in animal farm)
Evidence: 0.20
¬ Remarkable(enemy, change in animal farm)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.97
Evidence: 0.13
Salient(enemy, be in animal farm)
Evidence: 0.26
¬ Salient(enemy, change in animal farm)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.97
Evidence: 0.10
Remarkable(enemy, be in animal farm)
Evidence: 0.26
¬ Remarkable(enemy, be necessary in animal farm)
0.56
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.97
Evidence: 0.13
Plausible(enemy, be in animal farm)
Evidence: 0.37
¬ Plausible(enemy, change in animal farm)
0.55
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.97
Evidence: 0.13
Salient(enemy, be in animal farm)
Evidence: 0.38
¬ Salient(enemy, be necessary in animal farm)
0.53
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.97
Evidence: 0.42
Typical(enemy, be in animal farm)
Evidence: 0.62
¬ Typical(enemy, change in animal farm)
0.47
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.97
Evidence: 0.42
Typical(enemy, be in animal farm)
Evidence: 0.75
¬ Typical(enemy, be necessary in animal farm)
0.45
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.97
Evidence: 0.13
Plausible(enemy, be in animal farm)
Evidence: 0.53
¬ Plausible(enemy, be necessary in animal farm)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.13
Salient(enemy, be in animal farm)
Evidence: 0.42
¬ Typical(enemy, be in animal farm)
Evidence: 0.10
¬ Remarkable(enemy, be in animal farm)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.13
Plausible(enemy, be in animal farm)
Evidence: 0.42
¬ Typical(enemy, be in animal farm)