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entertain person
:
be used to become popular
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to become popular
1.00
be motivated by be popular
0.89
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.23
Rule weight:
0.28
Evidence weight:
0.80
Similarity weight:
1.00
Evidence:
0.53
Plausible(
entertain person
,
be used to become popular
)
⋁
Evidence:
0.42
¬ Salient(
entertain person
,
be used to become popular
)
Similarity expansion
0.68
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.89
Evidence:
0.89
Typical(
entertain person
,
be used to become popular
)
⋁
Evidence:
0.95
¬ Typical(
entertain person
,
be motivated by be popular
)
0.62
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.89
Evidence:
0.53
Plausible(
entertain person
,
be used to become popular
)
⋁
Evidence:
0.41
¬ Plausible(
entertain person
,
be motivated by be popular
)
0.58
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.89
Evidence:
0.42
Salient(
entertain person
,
be used to become popular
)
⋁
Evidence:
0.41
¬ Salient(
entertain person
,
be motivated by be popular
)
0.57
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.89
Evidence:
0.27
Remarkable(
entertain person
,
be used to become popular
)
⋁
Evidence:
0.34
¬ Remarkable(
entertain person
,
be motivated by be popular
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.86
Similarity weight:
1.00
Evidence:
0.42
Salient(
entertain person
,
be used to become popular
)
⋁
Evidence:
0.89
¬ Typical(
entertain person
,
be used to become popular
)
⋁
Evidence:
0.27
¬ Remarkable(
entertain person
,
be used to become popular
)
Typical implies Plausible
0.28
Rule weight:
0.48
Evidence weight:
0.59
Similarity weight:
1.00
Evidence:
0.53
Plausible(
entertain person
,
be used to become popular
)
⋁
Evidence:
0.89
¬ Typical(
entertain person
,
be used to become popular
)