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entertain person
:
requires play music
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires play music
1.00
requires sing and dance
0.80
requires prepair entertainment
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.88
Similarity weight:
1.00
Evidence:
0.77
Plausible(
entertain person
,
requires play music
)
⋁
Evidence:
0.54
¬ Salient(
entertain person
,
requires play music
)
Similarity expansion
0.67
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.80
Evidence:
0.25
Remarkable(
entertain person
,
requires play music
)
⋁
Evidence:
0.02
¬ Remarkable(
entertain person
,
requires sing and dance
)
0.66
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.80
Evidence:
0.54
Salient(
entertain person
,
requires play music
)
⋁
Evidence:
0.07
¬ Salient(
entertain person
,
requires sing and dance
)
0.59
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.80
Evidence:
0.77
Plausible(
entertain person
,
requires play music
)
⋁
Evidence:
0.62
¬ Plausible(
entertain person
,
requires sing and dance
)
0.54
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.77
Evidence:
0.25
Remarkable(
entertain person
,
requires play music
)
⋁
Evidence:
0.23
¬ Remarkable(
entertain person
,
requires prepair entertainment
)
0.54
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.77
Evidence:
0.77
Plausible(
entertain person
,
requires play music
)
⋁
Evidence:
0.79
¬ Plausible(
entertain person
,
requires prepair entertainment
)
0.51
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.77
Evidence:
0.60
Typical(
entertain person
,
requires play music
)
⋁
Evidence:
0.56
¬ Typical(
entertain person
,
requires prepair entertainment
)
0.48
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.77
Evidence:
0.54
Salient(
entertain person
,
requires play music
)
⋁
Evidence:
0.58
¬ Salient(
entertain person
,
requires prepair entertainment
)
0.42
Rule weight:
0.85
Evidence weight:
0.61
Similarity weight:
0.80
Evidence:
0.60
Typical(
entertain person
,
requires play music
)
⋁
Evidence:
0.98
¬ Typical(
entertain person
,
requires sing and dance
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.54
Salient(
entertain person
,
requires play music
)
⋁
Evidence:
0.60
¬ Typical(
entertain person
,
requires play music
)
⋁
Evidence:
0.25
¬ Remarkable(
entertain person
,
requires play music
)
Typical implies Plausible
0.41
Rule weight:
0.48
Evidence weight:
0.86
Similarity weight:
1.00
Evidence:
0.77
Plausible(
entertain person
,
requires play music
)
⋁
Evidence:
0.60
¬ Typical(
entertain person
,
requires play music
)