entertain person: requires use humor

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires use humor 1.00
requires be funny 0.80
requires be charm 0.78
be motivated by charm person 0.78
requires make joke 0.77
requires good joke 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.92
Plausible(entertain person, requires use humor)
Evidence: 0.77
¬ Salient(entertain person, requires use humor)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.92
Plausible(entertain person, requires use humor)
Evidence: 0.82
¬ Plausible(entertain person, requires be funny)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.92
Plausible(entertain person, requires use humor)
Evidence: 0.73
¬ Plausible(entertain person, be motivated by charm person)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.77
Salient(entertain person, requires use humor)
Evidence: 0.62
¬ Salient(entertain person, requires be funny)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.77
Salient(entertain person, requires use humor)
Evidence: 0.60
¬ Salient(entertain person, be motivated by charm person)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.41
Remarkable(entertain person, requires use humor)
Evidence: 0.27
¬ Remarkable(entertain person, be motivated by charm person)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.27
Typical(entertain person, requires use humor)
Evidence: 0.40
¬ Typical(entertain person, requires be funny)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.41
Remarkable(entertain person, requires use humor)
Evidence: 0.66
¬ Remarkable(entertain person, requires be funny)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.78
Evidence: 0.27
Typical(entertain person, requires use humor)
Evidence: 0.63
¬ Typical(entertain person, be motivated by charm person)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.77
Salient(entertain person, requires use humor)
Evidence: 0.27
¬ Typical(entertain person, requires use humor)
Evidence: 0.41
¬ Remarkable(entertain person, requires use humor)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.92
Plausible(entertain person, requires use humor)
Evidence: 0.27
¬ Typical(entertain person, requires use humor)