entertainment: be important to tourist industries

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents element
Weight: 0.63
, segment
Weight: 0.61
, television show
Weight: 0.61
, value
Weight: 0.61
, feature
Weight: 0.61
Siblings television
Weight: 0.33
, beverage
Weight: 0.33
, programming
Weight: 0.33
, audio
Weight: 0.32
, news
Weight: 0.32

Related properties

Property Similarity
be important to tourist industries 1.00
promote tourism in ghana 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.36
Plausible(entertainment, be important to tourist industries)
Evidence: 0.32
¬ Salient(entertainment, be important to tourist industries)

Similarity expansion

0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.38
Remarkable(entertainment, be important to tourist industries)
Evidence: 0.32
¬ Remarkable(entertainment, promote tourism in ghana)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.32
Salient(entertainment, be important to tourist industries)
Evidence: 0.52
¬ Salient(entertainment, promote tourism in ghana)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.36
Plausible(entertainment, be important to tourist industries)
Evidence: 0.62
¬ Plausible(entertainment, promote tourism in ghana)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.46
Typical(entertainment, be important to tourist industries)
Evidence: 0.78
¬ Typical(entertainment, promote tourism in ghana)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.32
Salient(entertainment, be important to tourist industries)
Evidence: 0.46
¬ Typical(entertainment, be important to tourist industries)
Evidence: 0.38
¬ Remarkable(entertainment, be important to tourist industries)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.36
Plausible(entertainment, be important to tourist industries)
Evidence: 0.46
¬ Typical(entertainment, be important to tourist industries)