escape: is cheap

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.56
, series
Weight: 0.54
, play
Weight: 0.53
, show
Weight: 0.53
, vehicle
Weight: 0.52
Siblings dodge
Weight: 0.32
, living thing
Weight: 0.32
, burning man
Weight: 0.31
, shield
Weight: 0.31

Related properties

Property Similarity
is cheap 1.00
be from tarkov expensive 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.59
¬ Remarkable(escape, is cheap)
Evidence: 0.51
¬ Remarkable(dodge, is cheap)
0.09
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.59
¬ Remarkable(escape, is cheap)
Evidence: 0.60
¬ Remarkable(shield, is cheap)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.90
Plausible(escape, is cheap)
Evidence: 0.60
Remarkable(shield, is cheap)
Evidence: 0.90
¬ Plausible(shield, is cheap)
0.57
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.90
Plausible(escape, is cheap)
Evidence: 0.51
Remarkable(dodge, is cheap)
Evidence: 0.87
¬ Plausible(dodge, is cheap)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.90
Plausible(escape, is cheap)
Evidence: 0.95
¬ Salient(escape, is cheap)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.95
Salient(escape, is cheap)
Evidence: 0.41
¬ Salient(escape, be from tarkov expensive)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.95
Typical(escape, is cheap)
Evidence: 0.78
¬ Typical(escape, be from tarkov expensive)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.90
Plausible(escape, is cheap)
Evidence: 0.55
¬ Plausible(escape, be from tarkov expensive)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.59
Remarkable(escape, is cheap)
Evidence: 0.26
¬ Remarkable(escape, be from tarkov expensive)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.95
Salient(escape, is cheap)
Evidence: 0.95
¬ Typical(escape, is cheap)
Evidence: 0.59
¬ Remarkable(escape, is cheap)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.90
Plausible(escape, is cheap)
Evidence: 0.95
¬ Typical(escape, is cheap)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.59
¬ Remarkable(escape, is cheap)
Evidence: 0.94
¬ Typical(dodge, is cheap)
0.06
Rule weight: 0.14
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.59
¬ Remarkable(escape, is cheap)
Evidence: 0.95
¬ Typical(shield, is cheap)