evil: get on island

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents concept
Weight: 0.61
, topic
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, theme
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, symbol
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Siblings corruption
Weight: 0.64
, masturbation
Weight: 0.63
, segregation
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, inequality
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Related properties

Property Similarity
get on island 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.21
Plausible(evil, get on island)
Evidence: 0.16
¬ Salient(evil, get on island)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.16
Salient(evil, get on island)
Evidence: 0.50
¬ Typical(evil, get on island)
Evidence: 0.12
¬ Remarkable(evil, get on island)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.21
Plausible(evil, get on island)
Evidence: 0.50
¬ Typical(evil, get on island)