expansion: affect play

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents project
Weight: 0.69
, construction
Weight: 0.64
, factor
Weight: 0.59
, growth
Weight: 0.59
, issue
Weight: 0.58
Siblings construction site
Weight: 0.35
, construction worker
Weight: 0.34
, restoration
Weight: 0.33
, revision
Weight: 0.33
, consolidation
Weight: 0.33

Related properties

Property Similarity
affect play 1.00
affect bothell 0.88
affect change 0.84
affect business 0.80
affect game leveling 0.78
affect early game leveling 0.78
affect environment 0.77
affect health 0.77
be with game 0.76
affect children 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.67
Plausible(factor, affect business)
Evidence: 0.47
¬ Typical(expansion, affect play)
0.44
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.74
Plausible(factor, affect children)
Evidence: 0.47
¬ Typical(expansion, affect play)
0.33
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.24
Plausible(construction, affect environment)
Evidence: 0.47
¬ Typical(expansion, affect play)
0.33
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.25
Plausible(issue, be with game)
Evidence: 0.47
¬ Typical(expansion, affect play)
0.32
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.20
Plausible(factor, affect health)
Evidence: 0.47
¬ Typical(expansion, affect play)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.53
Plausible(expansion, affect play)
Evidence: 0.20
¬ Plausible(factor, affect health)
0.06
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.53
Plausible(expansion, affect play)
Evidence: 0.24
¬ Plausible(construction, affect environment)
0.06
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.53
Plausible(expansion, affect play)
Evidence: 0.25
¬ Plausible(issue, be with game)
0.05
Rule weight: 0.09
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.53
Plausible(expansion, affect play)
Evidence: 0.67
¬ Plausible(factor, affect business)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.53
Plausible(expansion, affect play)
Evidence: 0.74
¬ Plausible(factor, affect children)

Remarkability exclusitivity betweem a parent and a child

0.24
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.79
¬ Remarkable(expansion, affect play)
Evidence: 0.58
¬ Remarkable(issue, be with game)
0.22
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.79
¬ Remarkable(expansion, affect play)
Evidence: 0.62
¬ Remarkable(factor, affect children)
0.21
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.80
Evidence: 0.79
¬ Remarkable(expansion, affect play)
Evidence: 0.67
¬ Remarkable(factor, affect business)
0.11
Rule weight: 0.58
Evidence weight: 0.24
Similarity weight: 0.77
Evidence: 0.79
¬ Remarkable(expansion, affect play)
Evidence: 0.96
¬ Remarkable(construction, affect environment)
0.10
Rule weight: 0.58
Evidence weight: 0.23
Similarity weight: 0.77
Evidence: 0.79
¬ Remarkable(expansion, affect play)
Evidence: 0.98
¬ Remarkable(factor, affect health)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.67
Plausible(factor, affect business)
Evidence: 0.79
Remarkable(expansion, affect play)
Evidence: 0.53
¬ Plausible(expansion, affect play)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.74
Plausible(factor, affect children)
Evidence: 0.79
Remarkable(expansion, affect play)
Evidence: 0.53
¬ Plausible(expansion, affect play)
0.30
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.24
Plausible(construction, affect environment)
Evidence: 0.79
Remarkable(expansion, affect play)
Evidence: 0.53
¬ Plausible(expansion, affect play)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.20
Plausible(factor, affect health)
Evidence: 0.79
Remarkable(expansion, affect play)
Evidence: 0.53
¬ Plausible(expansion, affect play)
0.29
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.25
Plausible(issue, be with game)
Evidence: 0.79
Remarkable(expansion, affect play)
Evidence: 0.53
¬ Plausible(expansion, affect play)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.53
Plausible(expansion, affect play)
Evidence: 0.69
¬ Salient(expansion, affect play)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.79
Remarkable(expansion, affect play)
Evidence: 0.68
¬ Remarkable(expansion, affect early game leveling)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.79
Remarkable(expansion, affect play)
Evidence: 0.77
¬ Remarkable(expansion, affect game leveling)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.69
Salient(expansion, affect play)
Evidence: 0.84
¬ Salient(expansion, affect game leveling)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.69
Salient(expansion, affect play)
Evidence: 0.91
¬ Salient(expansion, affect early game leveling)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.53
Plausible(expansion, affect play)
Evidence: 0.72
¬ Plausible(expansion, affect game leveling)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.47
Typical(expansion, affect play)
Evidence: 0.67
¬ Typical(expansion, affect game leveling)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.53
Plausible(expansion, affect play)
Evidence: 0.83
¬ Plausible(expansion, affect early game leveling)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.47
Typical(expansion, affect play)
Evidence: 0.84
¬ Typical(expansion, affect early game leveling)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.69
Salient(expansion, affect play)
Evidence: 0.47
¬ Typical(expansion, affect play)
Evidence: 0.79
¬ Remarkable(expansion, affect play)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.53
Plausible(expansion, affect play)
Evidence: 0.47
¬ Typical(expansion, affect play)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.79
¬ Remarkable(expansion, affect play)
Evidence: 0.02
¬ Typical(factor, affect health)
0.38
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.79
¬ Remarkable(expansion, affect play)
Evidence: 0.04
¬ Typical(construction, affect environment)
0.32
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.79
¬ Remarkable(expansion, affect play)
Evidence: 0.23
¬ Typical(issue, be with game)
0.18
Rule weight: 0.51
Evidence weight: 0.45
Similarity weight: 0.80
Evidence: 0.79
¬ Remarkable(expansion, affect play)
Evidence: 0.69
¬ Typical(factor, affect business)
0.15
Rule weight: 0.51
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.79
¬ Remarkable(expansion, affect play)
Evidence: 0.78
¬ Typical(factor, affect children)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.47
Typical(expansion, affect play)
Evidence: 0.02
¬ Typical(factor, affect health)
0.37
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.47
Typical(expansion, affect play)
Evidence: 0.04
¬ Typical(construction, affect environment)
0.33
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.47
Typical(expansion, affect play)
Evidence: 0.23
¬ Typical(issue, be with game)
0.25
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.47
Typical(expansion, affect play)
Evidence: 0.69
¬ Typical(factor, affect business)
0.22
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.47
Typical(expansion, affect play)
Evidence: 0.78
¬ Typical(factor, affect children)