explosive: need electricity detonate

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents substance
Weight: 0.63
, chemical compound
Weight: 0.62
, material
Weight: 0.58
, weapon
Weight: 0.58
Siblings dynamite
Weight: 0.69
, rocket launcher
Weight: 0.67
, gunpowder
Weight: 0.66
, hand grenade
Weight: 0.64

Related properties

Property Similarity
need electricity detonate 1.00
detonate 0.95
explode 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.44
¬ Remarkable(explosive, need electricity detonate)
Evidence: 0.28
¬ Remarkable(dynamite, explode)
0.07
Rule weight: 0.13
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.44
¬ Remarkable(explosive, need electricity detonate)
Evidence: 0.84
¬ Remarkable(gunpowder, explode)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.63
Plausible(explosive, need electricity detonate)
Evidence: 0.84
Remarkable(gunpowder, explode)
Evidence: 0.18
¬ Plausible(gunpowder, explode)
0.43
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.63
Plausible(explosive, need electricity detonate)
Evidence: 0.28
Remarkable(dynamite, explode)
Evidence: 0.31
¬ Plausible(dynamite, explode)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.63
Plausible(explosive, need electricity detonate)
Evidence: 0.62
¬ Salient(explosive, need electricity detonate)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.73
Typical(explosive, need electricity detonate)
Evidence: 0.13
¬ Typical(explosive, detonate)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.63
Plausible(explosive, need electricity detonate)
Evidence: 0.29
¬ Plausible(explosive, detonate)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.62
Salient(explosive, need electricity detonate)
Evidence: 0.43
¬ Salient(explosive, detonate)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.73
Typical(explosive, need electricity detonate)
Evidence: 0.39
¬ Typical(explosive, explode)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.63
Plausible(explosive, need electricity detonate)
Evidence: 0.40
¬ Plausible(explosive, explode)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.62
Salient(explosive, need electricity detonate)
Evidence: 0.43
¬ Salient(explosive, explode)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.44
Remarkable(explosive, need electricity detonate)
Evidence: 0.61
¬ Remarkable(explosive, explode)
0.43
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.95
Evidence: 0.44
Remarkable(explosive, need electricity detonate)
Evidence: 0.84
¬ Remarkable(explosive, detonate)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.62
Salient(explosive, need electricity detonate)
Evidence: 0.73
¬ Typical(explosive, need electricity detonate)
Evidence: 0.44
¬ Remarkable(explosive, need electricity detonate)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.63
Plausible(explosive, need electricity detonate)
Evidence: 0.73
¬ Typical(explosive, need electricity detonate)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.44
¬ Remarkable(explosive, need electricity detonate)
Evidence: 0.06
¬ Typical(gunpowder, explode)
0.09
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.44
¬ Remarkable(explosive, need electricity detonate)
Evidence: 0.40
¬ Typical(dynamite, explode)