fallout: is 4 good fallout game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.56
, franchise
Weight: 0.54
, radiation
Weight: 0.54
, title
Weight: 0.49
, thing
Weight: 0.49
Siblings rift
Weight: 0.31
, hangover
Weight: 0.30
, gamma radiation
Weight: 0.30
, embarrassment
Weight: 0.30
, domino
Weight: 0.30

Related properties

Property Similarity
is 4 good fallout game 1.00
is 4 fallout game 0.98
is 4 bad game 0.87
is 3 good game 0.86
is 4 game 0.85
is 3 game 0.84
is 4 bad 0.81
be 4 really 0.79
is 4 performance bad 0.78
be 4 playing 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.92
Plausible(fallout, is 4 good fallout game)
Evidence: 0.97
¬ Salient(fallout, is 4 good fallout game)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.97
Salient(fallout, is 4 good fallout game)
Evidence: 0.29
¬ Salient(fallout, is 3 good game)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.96
Typical(fallout, is 4 good fallout game)
Evidence: 0.55
¬ Typical(fallout, is 3 good game)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.92
Plausible(fallout, is 4 good fallout game)
Evidence: 0.37
¬ Plausible(fallout, is 3 good game)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.97
Salient(fallout, is 4 good fallout game)
Evidence: 0.68
¬ Salient(fallout, is 4 bad)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.96
Typical(fallout, is 4 good fallout game)
Evidence: 0.85
¬ Typical(fallout, is 4 bad)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.97
Salient(fallout, is 4 good fallout game)
Evidence: 0.36
¬ Salient(fallout, be 4 really)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.62
Remarkable(fallout, is 4 good fallout game)
Evidence: 0.28
¬ Remarkable(fallout, is 3 good game)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.96
Typical(fallout, is 4 good fallout game)
Evidence: 0.60
¬ Typical(fallout, be 4 really)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.92
Plausible(fallout, is 4 good fallout game)
Evidence: 0.72
¬ Plausible(fallout, is 4 bad)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.92
Plausible(fallout, is 4 good fallout game)
Evidence: 0.45
¬ Plausible(fallout, be 4 really)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.62
Remarkable(fallout, is 4 good fallout game)
Evidence: 0.39
¬ Remarkable(fallout, is 4 bad)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.62
Remarkable(fallout, is 4 good fallout game)
Evidence: 0.34
¬ Remarkable(fallout, be 4 really)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Salient(fallout, is 4 good fallout game)
Evidence: 0.96
¬ Typical(fallout, is 4 good fallout game)
Evidence: 0.62
¬ Remarkable(fallout, is 4 good fallout game)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.92
Plausible(fallout, is 4 good fallout game)
Evidence: 0.96
¬ Typical(fallout, is 4 good fallout game)