fan: shout during game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents accessory
Weight: 0.60
, item
Weight: 0.59
, critic
Weight: 0.59
, ticket
Weight: 0.59
Siblings writer
Weight: 0.66
, customer
Weight: 0.64
, keith richards
Weight: 0.62
, cheerleader
Weight: 0.57
, youngster
Weight: 0.51

Related properties

Property Similarity
shout during game 1.00
shout for their team 0.90
shout with megaphone 0.79
make wave at ball game 0.77
be used to watch baseball game 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.15
Rule weight: 0.66
Evidence weight: 0.31
Similarity weight: 0.75
Evidence: 0.10
Plausible(ticket, be used to watch baseball game)
Evidence: 0.77
¬ Typical(fan, shout during game)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.07
Plausible(fan, shout during game)
Evidence: 0.10
¬ Plausible(ticket, be used to watch baseball game)

Remarkability exclusitivity betweem a parent and a child

0.40
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.38
¬ Remarkable(fan, shout during game)
Evidence: 0.21
¬ Remarkable(ticket, be used to watch baseball game)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.38
¬ Remarkable(fan, shout during game)
Evidence: 0.35
¬ Remarkable(cheerleader, shout with megaphone)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.10
Plausible(ticket, be used to watch baseball game)
Evidence: 0.38
Remarkable(fan, shout during game)
Evidence: 0.07
¬ Plausible(fan, shout during game)

Remarkability from sibling implausibility

0.32
Rule weight: 0.60
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.07
Plausible(fan, shout during game)
Evidence: 0.35
Remarkable(cheerleader, shout with megaphone)
Evidence: 0.55
¬ Plausible(cheerleader, shout with megaphone)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.07
Plausible(fan, shout during game)
Evidence: 0.42
¬ Salient(fan, shout during game)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.07
Plausible(fan, shout during game)
Evidence: 0.08
¬ Plausible(fan, shout for their team)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.07
Plausible(fan, shout during game)
Evidence: 0.03
¬ Plausible(fan, make wave at ball game)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.77
Typical(fan, shout during game)
Evidence: 0.75
¬ Typical(fan, shout for their team)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.90
Evidence: 0.42
Salient(fan, shout during game)
Evidence: 0.34
¬ Salient(fan, shout for their team)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.38
Remarkable(fan, shout during game)
Evidence: 0.42
¬ Remarkable(fan, shout for their team)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.77
Typical(fan, shout during game)
Evidence: 0.84
¬ Typical(fan, make wave at ball game)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.42
Salient(fan, shout during game)
Evidence: 0.51
¬ Salient(fan, make wave at ball game)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.38
Remarkable(fan, shout during game)
Evidence: 0.58
¬ Remarkable(fan, make wave at ball game)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.42
Salient(fan, shout during game)
Evidence: 0.77
¬ Typical(fan, shout during game)
Evidence: 0.38
¬ Remarkable(fan, shout during game)

Typical implies Plausible

0.14
Rule weight: 0.48
Evidence weight: 0.28
Similarity weight: 1.00
Evidence: 0.07
Plausible(fan, shout during game)
Evidence: 0.77
¬ Typical(fan, shout during game)

Typicality and Rermarkability incompatibility between a parent and a child

0.27
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.38
¬ Remarkable(fan, shout during game)
Evidence: 0.79
¬ Typical(ticket, be used to watch baseball game)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.38
¬ Remarkable(fan, shout during game)
Evidence: 0.65
¬ Typical(cheerleader, shout with megaphone)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.77
Typical(fan, shout during game)
Evidence: 0.79
¬ Typical(ticket, be used to watch baseball game)