feeling: be bad for yourself

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents joy
Weight: 0.68
, aspect
Weight: 0.62
, symptom
Weight: 0.61
, element
Weight: 0.60
Siblings disappointment
Weight: 0.70
, loneliness
Weight: 0.69
, hope
Weight: 0.69
, fatigue
Weight: 0.69
, discomfort
Weight: 0.68

Related properties

Property Similarity
be bad for yourself 1.00
is bad thing 0.78
feel good 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.29
¬ Remarkable(feeling, be bad for yourself)
Evidence: 0.05
¬ Remarkable(loneliness, feel good)
0.09
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.29
¬ Remarkable(feeling, be bad for yourself)
Evidence: 0.40
¬ Remarkable(hope, is bad thing)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.15
Plausible(feeling, be bad for yourself)
Evidence: 0.05
Remarkable(loneliness, feel good)
Evidence: 0.02
¬ Plausible(loneliness, feel good)
0.41
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.15
Plausible(feeling, be bad for yourself)
Evidence: 0.40
Remarkable(hope, is bad thing)
Evidence: 0.23
¬ Plausible(hope, is bad thing)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.15
Plausible(feeling, be bad for yourself)
Evidence: 0.20
¬ Salient(feeling, be bad for yourself)

Similarity expansion

0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.28
Typical(feeling, be bad for yourself)
Evidence: 0.36
¬ Typical(feeling, feel good)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.28
Typical(feeling, be bad for yourself)
Evidence: 0.38
¬ Typical(feeling, is bad thing)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.15
Plausible(feeling, be bad for yourself)
Evidence: 0.33
¬ Plausible(feeling, feel good)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.15
Plausible(feeling, be bad for yourself)
Evidence: 0.35
¬ Plausible(feeling, is bad thing)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.20
Salient(feeling, be bad for yourself)
Evidence: 0.36
¬ Salient(feeling, feel good)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.20
Salient(feeling, be bad for yourself)
Evidence: 0.37
¬ Salient(feeling, is bad thing)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.29
Remarkable(feeling, be bad for yourself)
Evidence: 0.55
¬ Remarkable(feeling, is bad thing)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.29
Remarkable(feeling, be bad for yourself)
Evidence: 0.54
¬ Remarkable(feeling, feel good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.20
Salient(feeling, be bad for yourself)
Evidence: 0.28
¬ Typical(feeling, be bad for yourself)
Evidence: 0.29
¬ Remarkable(feeling, be bad for yourself)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.15
Plausible(feeling, be bad for yourself)
Evidence: 0.28
¬ Typical(feeling, be bad for yourself)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.29
¬ Remarkable(feeling, be bad for yourself)
Evidence: 0.17
¬ Typical(loneliness, feel good)
0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.29
¬ Remarkable(feeling, be bad for yourself)
Evidence: 0.31
¬ Typical(hope, is bad thing)