fiddle: causes annoy sound

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents instrument
Weight: 0.62
, musical instrument
Weight: 0.57
, piece
Weight: 0.53
, folk music
Weight: 0.46
, thing
Weight: 0.42
Siblings mandolin
Weight: 0.36
, flute
Weight: 0.35
, banjo
Weight: 0.35
, percussion instrument
Weight: 0.35
, bass clarinet
Weight: 0.35

Related properties

Property Similarity
causes annoy sound 1.00
be used to make sound 0.84
be used to make drum-like sound 0.84
be used to annoy your brother 0.84
be used to annoy your sibling 0.83
causes product sound 0.79
be used to make noise 0.78
be used to produce please sound 0.78
be tune so they sound right 0.77
be used to make lot of noise 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.54
Plausible(instrument, be used to make sound)
Evidence: 0.57
¬ Typical(fiddle, causes annoy sound)
0.34
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.40
Plausible(musical instrument, be used to make noise)
Evidence: 0.57
¬ Typical(fiddle, causes annoy sound)
0.29
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.24
Plausible(instrument, be tune so they sound right)
Evidence: 0.57
¬ Typical(fiddle, causes annoy sound)
0.26
Rule weight: 0.66
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.14
Plausible(musical instrument, be used to produce please sound)
Evidence: 0.57
¬ Typical(fiddle, causes annoy sound)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.20
Plausible(fiddle, causes annoy sound)
Evidence: 0.14
¬ Plausible(musical instrument, be used to produce please sound)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.20
Plausible(fiddle, causes annoy sound)
Evidence: 0.24
¬ Plausible(instrument, be tune so they sound right)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.20
Plausible(fiddle, causes annoy sound)
Evidence: 0.40
¬ Plausible(musical instrument, be used to make noise)
0.04
Rule weight: 0.09
Evidence weight: 0.57
Similarity weight: 0.84
Evidence: 0.20
Plausible(fiddle, causes annoy sound)
Evidence: 0.54
¬ Plausible(instrument, be used to make sound)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.35
¬ Remarkable(musical instrument, be used to produce please sound)
0.35
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.77
¬ Remarkable(instrument, be used to make sound)
0.35
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.61
¬ Remarkable(musical instrument, be used to make noise)
0.32
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.82
¬ Remarkable(instrument, be tune so they sound right)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.09
¬ Remarkable(flute, be used to annoy your brother)
0.10
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.31
¬ Remarkable(percussion instrument, be used to make drum-like sound)
0.10
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.28
¬ Remarkable(mandolin, be used to annoy your sibling)
0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.71
¬ Remarkable(bass clarinet, be used to make sound)
0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.63
¬ Remarkable(mandolin, be used to make noise)
...

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.54
Plausible(instrument, be used to make sound)
Evidence: 0.35
Remarkable(fiddle, causes annoy sound)
Evidence: 0.20
¬ Plausible(fiddle, causes annoy sound)
0.30
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.40
Plausible(musical instrument, be used to make noise)
Evidence: 0.35
Remarkable(fiddle, causes annoy sound)
Evidence: 0.20
¬ Plausible(fiddle, causes annoy sound)
0.29
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.24
Plausible(instrument, be tune so they sound right)
Evidence: 0.35
Remarkable(fiddle, causes annoy sound)
Evidence: 0.20
¬ Plausible(fiddle, causes annoy sound)
0.29
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.14
Plausible(musical instrument, be used to produce please sound)
Evidence: 0.35
Remarkable(fiddle, causes annoy sound)
Evidence: 0.20
¬ Plausible(fiddle, causes annoy sound)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.20
Plausible(fiddle, causes annoy sound)
Evidence: 0.28
Remarkable(mandolin, be used to annoy your sibling)
Evidence: 0.04
¬ Plausible(mandolin, be used to annoy your sibling)
0.48
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.20
Plausible(fiddle, causes annoy sound)
Evidence: 0.71
Remarkable(bass clarinet, be used to make sound)
Evidence: 0.24
¬ Plausible(bass clarinet, be used to make sound)
0.47
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.20
Plausible(fiddle, causes annoy sound)
Evidence: 0.09
Remarkable(flute, be used to annoy your brother)
Evidence: 0.09
¬ Plausible(flute, be used to annoy your brother)
0.47
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.20
Plausible(fiddle, causes annoy sound)
Evidence: 0.63
Remarkable(mandolin, be used to make noise)
Evidence: 0.03
¬ Plausible(mandolin, be used to make noise)
0.46
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.20
Plausible(fiddle, causes annoy sound)
Evidence: 0.80
Remarkable(percussion instrument, be used to make sound)
Evidence: 0.61
¬ Plausible(percussion instrument, be used to make sound)
...

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.20
Plausible(fiddle, causes annoy sound)
Evidence: 0.51
¬ Salient(fiddle, causes annoy sound)

Similarity expansion

0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.57
Typical(fiddle, causes annoy sound)
Evidence: 0.44
¬ Typical(fiddle, causes product sound)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.20
Plausible(fiddle, causes annoy sound)
Evidence: 0.26
¬ Plausible(fiddle, causes product sound)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.35
Remarkable(fiddle, causes annoy sound)
Evidence: 0.51
¬ Remarkable(fiddle, causes product sound)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.51
Salient(fiddle, causes annoy sound)
Evidence: 0.72
¬ Salient(fiddle, causes product sound)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.51
Salient(fiddle, causes annoy sound)
Evidence: 0.57
¬ Typical(fiddle, causes annoy sound)
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)

Typical implies Plausible

0.26
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.20
Plausible(fiddle, causes annoy sound)
Evidence: 0.57
¬ Typical(fiddle, causes annoy sound)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.19
¬ Typical(instrument, be used to make sound)
0.36
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.29
¬ Typical(musical instrument, be used to make noise)
0.35
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.34
¬ Typical(instrument, be tune so they sound right)
0.31
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.62
¬ Typical(musical instrument, be used to produce please sound)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.15
¬ Typical(percussion instrument, be used to make sound)
0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.36
¬ Typical(bass clarinet, be used to make sound)
0.10
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.19
¬ Typical(percussion instrument, be used to make noise)
0.10
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.19
¬ Typical(banjo, be used to make noise)
0.09
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.35
¬ Remarkable(fiddle, causes annoy sound)
Evidence: 0.56
¬ Typical(percussion instrument, be used to make drum-like sound)
...

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.57
Typical(fiddle, causes annoy sound)
Evidence: 0.19
¬ Typical(instrument, be used to make sound)
0.33
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.57
Typical(fiddle, causes annoy sound)
Evidence: 0.29
¬ Typical(musical instrument, be used to make noise)
0.32
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.57
Typical(fiddle, causes annoy sound)
Evidence: 0.34
¬ Typical(instrument, be tune so they sound right)
0.28
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.57
Typical(fiddle, causes annoy sound)
Evidence: 0.62
¬ Typical(musical instrument, be used to produce please sound)