fiddle: causes break something

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents instrument
Weight: 0.62
, musical instrument
Weight: 0.57
, piece
Weight: 0.53
, folk music
Weight: 0.46
, thing
Weight: 0.42
Siblings mandolin
Weight: 0.36
, flute
Weight: 0.35
, banjo
Weight: 0.35
, percussion instrument
Weight: 0.35
, bass clarinet
Weight: 0.35

Related properties

Property Similarity
causes break something 1.00
be used to something 0.83
causes you drop something 0.82
be one part of something 0.81
causes person would hit you 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.43
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.74
Plausible(instrument, be used to something)
Evidence: 0.83
¬ Typical(fiddle, causes break something)
0.42
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.74
Plausible(piece, be one part of something)
Evidence: 0.83
¬ Typical(fiddle, causes break something)

Plausibility inheritance from parent to child

0.03
Rule weight: 0.09
Evidence weight: 0.34
Similarity weight: 0.83
Evidence: 0.10
Plausible(fiddle, causes break something)
Evidence: 0.74
¬ Plausible(instrument, be used to something)
0.03
Rule weight: 0.09
Evidence weight: 0.34
Similarity weight: 0.81
Evidence: 0.10
Plausible(fiddle, causes break something)
Evidence: 0.74
¬ Plausible(piece, be one part of something)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.18
¬ Remarkable(fiddle, causes break something)
Evidence: 0.74
¬ Remarkable(instrument, be used to something)
0.40
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.18
¬ Remarkable(fiddle, causes break something)
Evidence: 0.77
¬ Remarkable(piece, be one part of something)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.74
Plausible(instrument, be used to something)
Evidence: 0.18
Remarkable(fiddle, causes break something)
Evidence: 0.10
¬ Plausible(fiddle, causes break something)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.74
Plausible(piece, be one part of something)
Evidence: 0.18
Remarkable(fiddle, causes break something)
Evidence: 0.10
¬ Plausible(fiddle, causes break something)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.10
Plausible(fiddle, causes break something)
Evidence: 0.22
¬ Salient(fiddle, causes break something)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.83
Typical(fiddle, causes break something)
Evidence: 0.36
¬ Typical(fiddle, causes you drop something)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.83
Typical(fiddle, causes break something)
Evidence: 0.62
¬ Typical(fiddle, causes person would hit you)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.10
Plausible(fiddle, causes break something)
Evidence: 0.13
¬ Plausible(fiddle, causes person would hit you)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.10
Plausible(fiddle, causes break something)
Evidence: 0.32
¬ Plausible(fiddle, causes you drop something)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.22
Salient(fiddle, causes break something)
Evidence: 0.43
¬ Salient(fiddle, causes person would hit you)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.18
Remarkable(fiddle, causes break something)
Evidence: 0.49
¬ Remarkable(fiddle, causes person would hit you)
0.34
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.82
Evidence: 0.18
Remarkable(fiddle, causes break something)
Evidence: 0.63
¬ Remarkable(fiddle, causes you drop something)
0.29
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.82
Evidence: 0.22
Salient(fiddle, causes break something)
Evidence: 0.74
¬ Salient(fiddle, causes you drop something)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.22
Salient(fiddle, causes break something)
Evidence: 0.83
¬ Typical(fiddle, causes break something)
Evidence: 0.18
¬ Remarkable(fiddle, causes break something)

Typical implies Plausible

0.12
Rule weight: 0.48
Evidence weight: 0.25
Similarity weight: 1.00
Evidence: 0.10
Plausible(fiddle, causes break something)
Evidence: 0.83
¬ Typical(fiddle, causes break something)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.18
¬ Remarkable(fiddle, causes break something)
Evidence: 0.12
¬ Typical(instrument, be used to something)
0.40
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.18
¬ Remarkable(fiddle, causes break something)
Evidence: 0.12
¬ Typical(piece, be one part of something)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.83
Typical(fiddle, causes break something)
Evidence: 0.12
¬ Typical(instrument, be used to something)
0.38
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.83
Typical(fiddle, causes break something)
Evidence: 0.12
¬ Typical(piece, be one part of something)