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fight enemy
:
requires anger
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires anger
1.00
causes hatred
0.78
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.92
Similarity weight:
1.00
Evidence:
0.89
Plausible(
fight enemy
,
requires anger
)
⋁
Evidence:
0.75
¬ Salient(
fight enemy
,
requires anger
)
Similarity expansion
0.61
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.78
Evidence:
0.89
Plausible(
fight enemy
,
requires anger
)
⋁
Evidence:
0.73
¬ Plausible(
fight enemy
,
causes hatred
)
0.58
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.78
Evidence:
0.75
Salient(
fight enemy
,
requires anger
)
⋁
Evidence:
0.49
¬ Salient(
fight enemy
,
causes hatred
)
0.54
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.78
Evidence:
0.38
Remarkable(
fight enemy
,
requires anger
)
⋁
Evidence:
0.29
¬ Remarkable(
fight enemy
,
causes hatred
)
0.39
Rule weight:
0.85
Evidence weight:
0.59
Similarity weight:
0.78
Evidence:
0.30
Typical(
fight enemy
,
requires anger
)
⋁
Evidence:
0.58
¬ Typical(
fight enemy
,
causes hatred
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.75
Salient(
fight enemy
,
requires anger
)
⋁
Evidence:
0.30
¬ Typical(
fight enemy
,
requires anger
)
⋁
Evidence:
0.38
¬ Remarkable(
fight enemy
,
requires anger
)
Typical implies Plausible
0.46
Rule weight:
0.48
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.89
Plausible(
fight enemy
,
requires anger
)
⋁
Evidence:
0.30
¬ Typical(
fight enemy
,
requires anger
)