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fight enemy
:
requires attack his weakness
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires attack his weakness
1.00
requires plan your attack
0.81
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.90
Similarity weight:
1.00
Evidence:
0.86
Plausible(
fight enemy
,
requires attack his weakness
)
⋁
Evidence:
0.73
¬ Salient(
fight enemy
,
requires attack his weakness
)
Similarity expansion
0.61
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.81
Evidence:
0.86
Plausible(
fight enemy
,
requires attack his weakness
)
⋁
Evidence:
0.81
¬ Plausible(
fight enemy
,
requires plan your attack
)
0.57
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.81
Evidence:
0.73
Salient(
fight enemy
,
requires attack his weakness
)
⋁
Evidence:
0.62
¬ Salient(
fight enemy
,
requires plan your attack
)
0.50
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.81
Evidence:
0.33
Typical(
fight enemy
,
requires attack his weakness
)
⋁
Evidence:
0.40
¬ Typical(
fight enemy
,
requires plan your attack
)
0.50
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.81
Evidence:
0.40
Remarkable(
fight enemy
,
requires attack his weakness
)
⋁
Evidence:
0.45
¬ Remarkable(
fight enemy
,
requires plan your attack
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.73
Salient(
fight enemy
,
requires attack his weakness
)
⋁
Evidence:
0.33
¬ Typical(
fight enemy
,
requires attack his weakness
)
⋁
Evidence:
0.40
¬ Remarkable(
fight enemy
,
requires attack his weakness
)
Typical implies Plausible
0.46
Rule weight:
0.48
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.86
Plausible(
fight enemy
,
requires attack his weakness
)
⋁
Evidence:
0.33
¬ Typical(
fight enemy
,
requires attack his weakness
)