fight enemy: requires knowledge and plan

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires knowledge and plan 1.00
requires plan your attack 0.80
requires have good strategy 0.80
requires create strategy 0.79
requires strategy if you intend to win 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.93
Plausible(fight enemy, requires knowledge and plan)
Evidence: 0.76
¬ Salient(fight enemy, requires knowledge and plan)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.93
Plausible(fight enemy, requires knowledge and plan)
Evidence: 0.81
¬ Plausible(fight enemy, requires plan your attack)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.93
Plausible(fight enemy, requires knowledge and plan)
Evidence: 0.82
¬ Plausible(fight enemy, requires have good strategy)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.76
Salient(fight enemy, requires knowledge and plan)
Evidence: 0.53
¬ Salient(fight enemy, requires have good strategy)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.76
Salient(fight enemy, requires knowledge and plan)
Evidence: 0.62
¬ Salient(fight enemy, requires plan your attack)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.40
Remarkable(fight enemy, requires knowledge and plan)
Evidence: 0.40
¬ Remarkable(fight enemy, requires have good strategy)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.40
Remarkable(fight enemy, requires knowledge and plan)
Evidence: 0.45
¬ Remarkable(fight enemy, requires plan your attack)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.22
Typical(fight enemy, requires knowledge and plan)
Evidence: 0.40
¬ Typical(fight enemy, requires plan your attack)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.22
Typical(fight enemy, requires knowledge and plan)
Evidence: 0.41
¬ Typical(fight enemy, requires have good strategy)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.76
Salient(fight enemy, requires knowledge and plan)
Evidence: 0.22
¬ Typical(fight enemy, requires knowledge and plan)
Evidence: 0.40
¬ Remarkable(fight enemy, requires knowledge and plan)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.93
Plausible(fight enemy, requires knowledge and plan)
Evidence: 0.22
¬ Typical(fight enemy, requires knowledge and plan)