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fight enemy
:
requires try peace
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires try peace
1.00
be motivated by live in peace
0.88
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.90
Similarity weight:
1.00
Evidence:
0.79
Plausible(
fight enemy
,
requires try peace
)
⋁
Evidence:
0.46
¬ Salient(
fight enemy
,
requires try peace
)
Similarity expansion
0.69
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.88
Evidence:
0.24
Remarkable(
fight enemy
,
requires try peace
)
⋁
Evidence:
0.10
¬ Remarkable(
fight enemy
,
be motivated by live in peace
)
0.69
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.88
Evidence:
0.46
Salient(
fight enemy
,
requires try peace
)
⋁
Evidence:
0.16
¬ Salient(
fight enemy
,
be motivated by live in peace
)
0.64
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.88
Evidence:
0.79
Plausible(
fight enemy
,
requires try peace
)
⋁
Evidence:
0.72
¬ Plausible(
fight enemy
,
be motivated by live in peace
)
0.48
Rule weight:
0.85
Evidence weight:
0.64
Similarity weight:
0.88
Evidence:
0.52
Typical(
fight enemy
,
requires try peace
)
⋁
Evidence:
0.75
¬ Typical(
fight enemy
,
be motivated by live in peace
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.46
Salient(
fight enemy
,
requires try peace
)
⋁
Evidence:
0.52
¬ Typical(
fight enemy
,
requires try peace
)
⋁
Evidence:
0.24
¬ Remarkable(
fight enemy
,
requires try peace
)
Typical implies Plausible
0.43
Rule weight:
0.48
Evidence weight:
0.89
Similarity weight:
1.00
Evidence:
0.79
Plausible(
fight enemy
,
requires try peace
)
⋁
Evidence:
0.52
¬ Typical(
fight enemy
,
requires try peace
)