fight enemy: requires try peace

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires try peace 1.00
be motivated by live in peace 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.79
Plausible(fight enemy, requires try peace)
Evidence: 0.46
¬ Salient(fight enemy, requires try peace)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.24
Remarkable(fight enemy, requires try peace)
Evidence: 0.10
¬ Remarkable(fight enemy, be motivated by live in peace)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.46
Salient(fight enemy, requires try peace)
Evidence: 0.16
¬ Salient(fight enemy, be motivated by live in peace)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.79
Plausible(fight enemy, requires try peace)
Evidence: 0.72
¬ Plausible(fight enemy, be motivated by live in peace)
0.48
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.88
Evidence: 0.52
Typical(fight enemy, requires try peace)
Evidence: 0.75
¬ Typical(fight enemy, be motivated by live in peace)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.46
Salient(fight enemy, requires try peace)
Evidence: 0.52
¬ Typical(fight enemy, requires try peace)
Evidence: 0.24
¬ Remarkable(fight enemy, requires try peace)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.79
Plausible(fight enemy, requires try peace)
Evidence: 0.52
¬ Typical(fight enemy, requires try peace)