fight: be on pay

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents scene
Weight: 0.60
, challenge
Weight: 0.59
, confrontation
Weight: 0.59
, situation
Weight: 0.58
Siblings strike
Weight: 0.60
, win
Weight: 0.59
, skirmish
Weight: 0.47
, lorie
Weight: 0.35
, battle
Weight: 0.35

Related properties

Property Similarity
be on pay 1.00
be on pay per view 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.14
Plausible(fight, be on pay)
Evidence: 0.23
¬ Salient(fight, be on pay)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.14
Typical(fight, be on pay)
Evidence: 0.07
¬ Typical(fight, be on pay per view)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.14
Plausible(fight, be on pay)
Evidence: 0.11
¬ Plausible(fight, be on pay per view)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.23
Salient(fight, be on pay)
Evidence: 0.21
¬ Salient(fight, be on pay per view)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.46
Remarkable(fight, be on pay)
Evidence: 0.53
¬ Remarkable(fight, be on pay per view)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.23
Salient(fight, be on pay)
Evidence: 0.14
¬ Typical(fight, be on pay)
Evidence: 0.46
¬ Remarkable(fight, be on pay)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.14
Plausible(fight, be on pay)
Evidence: 0.14
¬ Typical(fight, be on pay)