fin: get credit win

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents design
Weight: 0.59
, thing
Weight: 0.58
, device
Weight: 0.55
, body part
Weight: 0.53
, feature
Weight: 0.53
Siblings surfboard
Weight: 0.33
, cathode ray tube
Weight: 0.32
, tail
Weight: 0.32
, chevron
Weight: 0.32
, windshield wiper
Weight: 0.32

Related properties

Property Similarity
get credit win 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.74
Plausible(fin, get credit win)
Evidence: 0.66
¬ Salient(fin, get credit win)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.66
Salient(fin, get credit win)
Evidence: 0.88
¬ Typical(fin, get credit win)
Evidence: 0.32
¬ Remarkable(fin, get credit win)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.74
Plausible(fin, get credit win)
Evidence: 0.88
¬ Typical(fin, get credit win)