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find lose item
:
requires wait until something be lose
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires wait until something be lose
1.00
requires go over what happen
0.84
requires lose that item first
0.83
requires look where you leave it
0.83
be used to make item no lose
0.82
requires remember where you last see it
0.82
be motivated by you remember where you leave it
0.81
requires look where you last have it
0.81
requires check lose and find
0.81
requires forget it for while
0.81
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.99
Plausible(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.91
¬ Salient(
find lose item
,
requires wait until something be lose
)
Similarity expansion
0.70
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.83
Evidence:
0.99
Plausible(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.91
¬ Plausible(
find lose item
,
requires lose that item first
)
0.69
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.82
Evidence:
0.99
Plausible(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.99
¬ Plausible(
find lose item
,
requires remember where you last see it
)
0.69
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.81
Evidence:
0.99
Plausible(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.98
¬ Plausible(
find lose item
,
be motivated by you remember where you leave it
)
0.69
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.81
Evidence:
0.99
Plausible(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
1.00
¬ Plausible(
find lose item
,
requires look where you last have it
)
0.67
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.81
Evidence:
0.04
Typical(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.03
¬ Typical(
find lose item
,
requires look where you last have it
)
0.67
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.82
Evidence:
0.04
Typical(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.04
¬ Typical(
find lose item
,
requires remember where you last see it
)
0.66
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.83
Evidence:
0.91
Salient(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.66
¬ Salient(
find lose item
,
requires lose that item first
)
0.66
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.83
Evidence:
0.93
Remarkable(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.91
¬ Remarkable(
find lose item
,
requires lose that item first
)
0.65
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.81
Evidence:
0.04
Typical(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.06
¬ Typical(
find lose item
,
be motivated by you remember where you leave it
)
0.65
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.82
Evidence:
0.93
Remarkable(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.96
¬ Remarkable(
find lose item
,
requires remember where you last see it
)
0.65
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.81
Evidence:
0.93
Remarkable(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.95
¬ Remarkable(
find lose item
,
be motivated by you remember where you leave it
)
0.65
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.81
Evidence:
0.91
Salient(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.72
¬ Salient(
find lose item
,
be motivated by you remember where you leave it
)
0.65
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.82
Evidence:
0.91
Salient(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.80
¬ Salient(
find lose item
,
requires remember where you last see it
)
0.65
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.81
Evidence:
0.93
Remarkable(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.97
¬ Remarkable(
find lose item
,
requires look where you last have it
)
0.63
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.81
Evidence:
0.91
Salient(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.90
¬ Salient(
find lose item
,
requires look where you last have it
)
0.58
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.83
Evidence:
0.04
Typical(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.19
¬ Typical(
find lose item
,
requires lose that item first
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.91
Salient(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.04
¬ Typical(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.93
¬ Remarkable(
find lose item
,
requires wait until something be lose
)
Typical implies Plausible
0.48
Rule weight:
0.48
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.99
Plausible(
find lose item
,
requires wait until something be lose
)
⋁
Evidence:
0.04
¬ Typical(
find lose item
,
requires wait until something be lose
)