fireman: get shot at

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents employee
Weight: 0.65
, job
Weight: 0.64
, public servant
Weight: 0.64
, worker
Weight: 0.63
Siblings firefighter
Weight: 0.38
, policeman
Weight: 0.35
, construction worker
Weight: 0.35
, office worker
Weight: 0.34
, plumber
Weight: 0.34

Related properties

Property Similarity
get shot at 1.00
get shot 0.98

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.67
Plausible(fireman, get shot at)
Evidence: 0.68
¬ Salient(fireman, get shot at)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.68
Salient(fireman, get shot at)
Evidence: 0.76
¬ Typical(fireman, get shot at)
Evidence: 0.48
¬ Remarkable(fireman, get shot at)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.67
Plausible(fireman, get shot at)
Evidence: 0.76
¬ Typical(fireman, get shot at)